Saves and Talents

Brace [Saving Throws]

Prerequisite: Fortitude base save +4

Benefit:

When you need to make a Reflex saving throw to avoid damage you can chose to use your Fortitude saving throw instead.

If you are successful, you take half damage but still receive any other effects.

Force of Personality [Saving Throws]

Prerequisite: Cha 16.

Benefit:

You may apply your Charisma modifier to Will saves instead of your Wisdom modifier.(whichever is higher).

Great Fortitude [Saving Throws]

Benefit

You get a +2 bonus on all Fortitude saving throws.

Toxic Tolerance [Saving Throws]

Benefit: 

You gain a +4 bonus to Fortitude save versus poisons and diseases.

Lightning Reflexes [Saving Throws]

Benefit

You get a +2 bonus on all Reflex saving throws.

Insightful Reflexes  [Saving Throws]

Prerequisite: Int 16.

Benefit: 

You may apply your Intelligence modifier rather than your Dexterity modifier to Reflex saves (whichever is higher).

Iron Will [Saving Throws]

Benefit

You get a +2 bonus on all Will saving throws.

Divine Defiance [Saving Throws]

Prerequisite: Advance template [Demigod template, Jotun Template, etc]
or Religion: Atheist [If your religion changes and you lack the necessary templates you must remove this feat and choose another.]  

You gain a +2 bonus on saving throws against divine spells and the spell-like abilities granted Domains that stem from a Diety instead of someone's internal energies.

Essence of Agility

Prerequisite: level 6 or higher, dex 14 or higher

Benefit:

You gain two talents from the Dexterity talent trees. You cannot select more than one talent from a single talent tree, and you must meet all the prerequisites

of a talent to select it.

Essence of Charisma

Prerequisite: level 6 or higher, cha 14 or higher

Benefit:

You gain two talents from the Charisma talent trees. You cannot select more than one talent from a single talent tree, and you must meet all the prerequisites

of a talent to select it.

Essence of Dedication

Prerequisite: level 6 or higher, wis 14 or higher

Benefit:

You gain two talents from the Wisdom talent trees. You cannot select more than one talent from a single talent tree, and you must meet all the prerequisites

of a talent to select it.

Essence of Hardiness

Prerequisite: level 6 or higher, con 14 or higher

Benefit:

You gain two talents from the Constitution talent trees.You cannot select more than one talent from a single talent tree, and you must meet all the prerequisites

of a talent to select it.

Essence of Intellect

Prerequisite: level 6 or higher, int 14 or higher

Benefit:

You gain two talents from the Intelligence talent trees. You cannot select more than one talent from a single talent tree, and you must meet all the prerequisites

of a talent to select it.

Essence of Strength

Prerequisite: level 6 or higher, str 14 or higher

Benefit:

You gain two talents from the Strength talent trees. You cannot select more than one talent from a single talent tree, and you must meet all the prerequisites

of a talent to select it.

Taking the Same Essence more then once:

When you take an Essence Feat, the level requirement doubles and the Stat requirement increases by +2

For Example: if you took essence of strength at level 6 to take

Essence of strength x2 would require level 12 and a strength of 16.

Essence of Strength x3 would require level 24 and a Strength of 18.

Essence of Strength x4 would require level 48 and a Strength of 20.