Power, Regenerative Healing Factor

The character automatically bio-regenerates 2D6 Hit Points and 2D6+3 S.D.C.) per melee round. In addition, the character is +25% to save vs coma and death, +2 to save vs poison, drugs, toxins and gas attacks, +3 to save vs disease, and +4 to save vs the effects of radiation, heat and cold. He can even survive in the vacuum of space without protection for one minute per P.E. attribute point, and recovers from apparent death, at double his P.E. attribute points below zero.