Power, Accelerated Probability

The user can sense all the variables of any situation, predict the outcomes and what choices one could make to reach the conclusion they want. When utilizing this ability, they sense paths projected in front of them, illuminating possible courses of action, they can then foresee the best tactic, and accelerate themselves along that path.

Over time a user may organize, plan and create complex schemes and support structures allowing for more long term planning and for delicate manipulation behind the scenes.

Bonuses: If the odds are good, the character is +1 on initiative, +1 to strike, parry, and dodge, +2 to disarm, and +2 to pull punch and roll with impact, as well as adding a bonus of +5% to all skills dealing with an element of random chance, including Picking Pockets, Picking Locks, Safe-cracking, Demolitions, Card Sharp, and similar. If the odds are bad, the character loses confidence and is minus the above numbers.