NPC Darmondrat the Infrit Lord.
Darmondrat the Infrit Lord.
Val CHA Cost Roll Notes
35/65*STR 25 16- 3200 kg; 6 ½d6 [3]
21 DEX 22 13- OCV: 6/DCV: 6
25 CON 15 14-
20/22*BODY 4 11-
20 INT 5 12- PER Roll 12-
20 EGO 10 12- ECV: 5
30 PRE 10 13- PRE Attack 4d6
10 COM 0 11-
23 PD 16
23 ED 18
5 SPD 12 Phases: 3,6,9,12
15 REC 6
50 END 0
4¼7* STUN 0 * Bonus: Growth
Total Characteristic Cost: 260
Movement: Running: 24”/12”
Flight: 60”/480”
Powers & Skills:
Infrit Powers:
Magical Multipower (115 pt Pool) (115)
Powers Can Be Changed As A Zero-Phase Action
(+1), No Skill Roll Required (+1)
u - Make or Change Things: 2 ½d6 Transform, Universal (+1), Cumulative, ½ END (110/11) [5]
u - Create New Area: 4d6 Entangle, Blocks Vision, Selective 5" Radius AE (+1 ¼) (112/11) [11]
u - Cast Illusions: Images vs. Normal Sight, Hearing, Smell, Taste, Touch, -9 PER, 4" Radius (+½), 0
END (114/11)
u - Break Spells: 25d6 Dispel, vs. Any 1 Magic Effect (+¼), ½ END (112/11) [5]
u - Whirlwind Form: 4d6 EB, x2 Knockback (+¾), Damage Shield, 0 END (55/5) [0]
u - Shape Shift, Any Form, 0 END (45/4) [0]
u - Shrinking: 3 Levels, 0 END (45/4) [0]
u - Growth: 30 pts, 0 END (45/4) [0]
u - Invisibility vs. All Vision, 0 END (45/4) [0]
u - Damage Reduction: (¼ rPD, ½ rED) (45/4) [0]
26 I gnite: RKA 1 point 0
Area Of Effect (4m Radius Selective, +½), Area Of Effect (1m Radius Accurate; +½), Constant (+½),
Indirect (Source Point and Path can change from use to use to strike from any angle; +1), Penetrating
(+½), Reduced Endurance (0 END; +½), Sticky (only affects flammables; +¼), Uncontrolled (power ends
when it runs out of fuel or oxygen, or someone extinguishes the flames; +½); Only Works On Flammable
Objects (-0)
65 Firestorm: RKA 2d6 0
Area Of Effect (16m Radius; +¾), Armor Piercing
(+¼), Constant (+½), Personal Immunity (+¼),
Reduced Endurance (0 END; +½); No Range (-½)
22 H orns: HKA 1d6 (3d6-1 with STR) 2
Armor Piercing (+¼)
12 Claws: HKA 1d6 (3d6+1 with STR) 1
Reduced Penetration (-¼)
60 I frit Form: Physical and Energy Damage Reduction,
Resistant, 50% 0
20 I frit’s Form: Energy Damage Reduction, Resistant, +25%
(75% total) 0
Only Works Against Fire (-½)
6 Ifrit’s Hide: Resistant (+½) for 6 PD/6 ED 0
6 H eavy: Knockback Resistance -6m 0
40 I frit Form: Life Support (Total, including Longevity:
Immortality) 0
90 I frit’s Wings: Flight 60m 0
Reduced Endurance (0 END; +½)
12 L ong Legs: Running +12m (24m total) 1
5 I frit’s Eyes: Nightvision 0
5 I frit’s Eyes: Infrared Perception (Sight Group) 0
15 I frit’s Eyes: Fully Penetrative for Sight Group (can’t
see through force-fields and magical fields) 0
10 I frit’s Eyes: Increased Arc Of Perception (360
Degrees) for Sight Group 0
9 I frit’s Senses: +3 PER with all Sense Groups 0
2 R each: Reach +2m
u - Air Form: Desolidification, Not vs. Air Powers (40/4) [4]
u - EDM: Djinnistan, x8 Mass (35/3) [3]
m - Flight: 15", x32 NCM (50/10) [1/5"] 1+
Damage Resistance: 9 PD, 9 ED (9)
Flash Defense vs. Vision: 5 pts (5)
Mental Defense: 10 pts Total (7)
Power Defense: 5 pts (5)
LS: Breathing, Heat/Cold, Disease, Aging (19) Sense Magic, Ranged, Discriminatory (15)
Universal Translator 12- (20)