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The Fade Tabletop 2e
Home
Advanced Classes
Archmage
Corrupted Enforcer
Dragonrider
Enchanter
Ghost Whisperer
Grenadier
Heretical Creation
Investigator
IPPF Officer
Mad Scientist
Naturalist
Pilot
Pirate Captain
Rockstar
Spymaster
Tech Master
Vampire Hunter
War Dancer
Classes
Alchemist
Cult Chemist
Drug Lord
Intoxicationist
Mad Doctor
Plague Doctor
Psychonaut
Battlemage
Bound Warrior
Elemental Scourge
Inquisitor
Open-Hand Caster
Psi-Blade
Sanguine Warrior
Chaplain
Ascetic
Cult Leader
Heretic
High Priest
Necromancer
Nullifier
Crusader
Death Devotee
Divine Duelist
Enemy of the Gods
Enforcer
Knight of the Order
Mad Maverick
Saint
Samurai
Spellslayer
Druid
Doppelgänger
Gothi
Rock Splitter
Void Shaman
Evoker
Blood Elementalist
Possessed
Psychic Warlock
Symbol of Divinity
Warlock of Battle
Forger
Clockwork Soldier
Tinkering Trickster
Infected Host
Divine Pugilist
Elemental Bearer
Fey Blight
Weaponbound
Mage
Ancestral Conduit
Bloodmage
Diviner
Elementalist
Pain Mage
Spell Mixer
Spell Savant
Time Mage
Wand Warrior
Marksman
Boomerang Bill
Bow Master
Hussar
Nature's Champion
Pistolero
Scout
Sniper
Spirit Sniper
Minstrel
Arcane Dabbler
Prophet
Shouting Mentor
Strategist
Tormentor
Nonheroic
Rogue
Assassin
Burglar
Charming Scoundrel
Fierce Huntsman
Ninja
Sanctified Slayer
Spell Stealer
Spy
Sword Dancer
Vanguard
Soldier
Arcane Arbalest
Berserker
Blood Knight
Freestyle Brawler
Myrmidon
Scrapper
Shield Champion
Slayer
Spirit Warrior
Tactician
Wise Consular
Witch Hunter
Steam Knight
Destroyer
Punisher
Spirit Knight
Steam Duelist
Tactical Knight
Tank
Technomancer
Biomancer
Clockwork Mage
Robotics Scientist
Zephyr
Equipment
Armor
Magic Enhancements
Mundane Enhancements
Special Materials
Magic Items
Artifact Weapons
Intelligent Items
Items of Power
Belt
Body
Boots
Hands
Head
Neck
Rings
Potions
Scrolls
Staves
Wand
Mundane Gear
Alchemy
Clothing
Cybernetics
Drugs
Food & Drink
Hirelings
Hunting
Illuminations
Living & Housing
Poisons
Religious Gear
Tool Kits
Torture Implements
Vehicles
Weapons
Legendary Weapons
Magic Enhancements
Mundane Enhancements
Special Materials
Weapon Rules
Accurate
Automatic
Balanced
Brace
Breach
Brutish
Bulky
Bursting
Composite
Concealable
Daunting
Deadly
Double
Energy Field
Engulfing
Fatiguing
Fencing
Filthy
Finesse
Injection
Jolting
Jousting
Loud
Maneuver
Nonlethal
Overheating
Parrying
Powerful
Puncture
Pushing
Reach
Readying
Returning
Ripping
Savage
Scatter
Semi
Shattering
Shield Breaker
Shielding
Single
Smashing
Stat Bonus
Sting
Switch
Targeting
Trigger
Unwieldy
Æther
Feats
Game Mastery
Adventures
Howling at Kurtos (EL: 1)
Random Plot Creation
Magic
Arcane
4th Dimensional Shift
Acid Dart
Adamantine Ray
Alter Appearance
Arcane Armor
Arcane Snipe
Blizzard Strike
Blood Blast
Blood Boil
Blood Splinter
Body Double
Break the Body
Corrupt Slash
Corrupted Pulse
Corrupted Ray
Curse of Pustules
Cutting Winds
Destabilize
Detect Magic
Diamond Ray
Dimensional Gate
Disjointed Luck
Drown
Earthquake
Emerald Ray
Energy Beam
Energy Grasp
Energy Meteor
Energy Ray
Energy Resilience
Energy Sap
Energy Sword
False Ground
Fire Storm
Fireball
Flight
Force Bolt
Frailty
Frost Flower
Gaze of Melancholy
Geyser of Rot
Gloom Bolt
Guiding Arcana
Illusory
Imaginary Friend
Imbue Spirit
Incinerate
Infuse Power
Insanity
Invisibility
Jumping Lightning Bolt
Lightning Bolt
Mithral Ray
Mud Blast
Mystic Exertion
Nuclear Fireball
Nuclear Ray
Nuclear Wasteland
Oblivion
Pillar of the World
Radical Ray
Rain of Icicles
Rend Asunder
Ruby Ray
Rupture Eardrum
Size Alteration
Sonic Burst
Sonic Scream
Soul Stunting Curse
Spider’s Web
Star Heart
Storm Palm
Tainted Arcana
Thunderclap
Time Vision
Unmake
Wind Barrier
Winter's Wrath
Ætherial Rake
Divine
Adramelech's Pit
Angelic Assistance
Animal Shield
Arc of Darkness
Aspect of YHVH
Aura of Oppression
Bestow Swiftness
Bless
Bless Body
Bless Mind
Calm Mind
Comforting Aura
Console
Consume Soul
Corpse Gore
Cure Body
Cure Mind
Curse of Life
Curse of the Black Cat
Curse of Time
Deity's Warding
Divine Paradox
Divine Severance
Divine Shield
Divine Transportation
Divine Wings
Effigy
Expunge
Fear of God
Festering Wounds
Fight Disease
Fight Disorder
Genocide
Grasping Hands
Healing Rays
Healing Touch
Heaven's Touch
Holy Light
Immunize
Light of St. Michael
Lucifer's Influence
Marionette
Mark of Rage
Necrotic Touch
Raise Undead
Ray of Betrayal
Ray of Fear
Regenerate Limb
Reincarnation
Restore Life
Sap Power
Selfish Glory
Sinful Sludge
Spectral Appearance
Summon Family
Summon Poison
Sword of Providence
Transfer Illness
Transfer Likeness
Unaligned Soul
Madness
Absorb Sanity
Bastion of Sanity
Beginning
Blade of Horrors
Cloak of Xhorr
Control Thought
Cure Insanity
Destructive Aura
Elder God's Strike
Eldritch Blast
End
Grasping Hands
Greater Illusion
Halt
Horrific Visage
Illusion
Insane Laughter
Insanity Energy
Insanity Realm
Intense Bloodlust
Internal Battle
Madness Ray
Madness Surge
Melt
Mental Armor
Mental Feint
Mind Ray
Mind Rend
Mindfield
Night Terrors
Nothing to Lose
Noxious Mind
Obsession
Otherworldly Ray
Outer Entity
Overwhelming Ray
Pure Insanity Ray
Sanity Sewing
Visions of Death
Weaken Resolve
Nature
Animalistic Sense
Awaken the Beast
Bend Metal
Blade of Nature
Bladed Wind
Bond
Bountiful Food
Chill Wave
Create Plant
Cure Land
Destroy Entity
Detoxify
Earth Shatter
Earthen Skin
Electric Wave
Gale Crush
Ground Swell
Heat Wave
Intense Chill Wave
Intense Electric Wave
Intense Heat Wave
Lightning Strike
Maze of Trees
Melting Point
Natural Disaster
Nature's Companion
Nature's Force
Nature's Recovery
Nature's Scrying
Necrotic Spit
Predict Weather
Purge the Unnatural
Shifting Grasses
Sky Skipper
Stationary Snowstorm
Tame Beast
Traveler
Tree Block
Vine Whip
Wooded Weapon
Psychic
Anathema
Bad Trip
Complete Control
Dangerous Dreams
Distorted Reality
Dreamscape
Explode Stem
Fling
Foresight
Gravity Portal
Hitchhiker
Hold in Place
Induce Coma
Insanity Aura
Insanity Ray
Kneel
Lesser Control
Migraine
Mind Games
Mind over Matter
Mind Reading
Mirrored Mind
Move Object
Neuron Killer
Open the Veil
Overload Mind
Psi Sense
Psi Wall
Psychic Combat
Psychic Lightning
Psychic Rage
Psychic Severance
Psychic Stun
Psychic Surge
Psychometry
Repeat Action
Sanity Resistance
Telekinetic Spear
Telekinetic Target
Thought Transfer
Rune
Adaptability
Athletic Armor
Banishing Weapon
Blocking Weapon
Conductive Armor
Crushing Weapon
Eagle Eyes
Elongate Limbs
Erupt Area
Expand Body
Extending Reach
Exterminating Area
Fearless Mind
Gravitational Pull
Guarded Area
Guardian Pillar
Heavy Weapon
Hunting Weapon
Insulated Armor
Land and Sea
Monomolecular Blade
Noxious Area
Organ Adjustment
Raise Area
Readied Reflexes
Regenerating Flesh
Retardant Armor
Revenge Plate
Secret Armor
Sharpen Armor
Shifting Weapon
Shrink Body
Sinkhole
Slippery Armor
Spiked Armor
Spiked Pit
Spiritual Weapon
Sticky Area
Undying Armor
Weapon of Fear
Summoning
Absorb Animal Aspect
Absorb Appearance
Absorb Benefits
Absorb Life
Absorb Luck
Absorb Other Plane
Absorb Technology
Bend Space
Bind Dark Entity
Bind Doom
Bind Magnetic Field
Bind Mutation
Bind Negative Aura
Bind Sleep
Bind Weapon
Bound Being
Call Being
Call Damned Pit
Call Dark Cloud
Call Destruction
Call Higher Power
Call Pillar
Call Sun
Call Wall
Commune
Conjure Portal
Conjure Spirit
See Spirits
Summon Friend
Summon Object
Uncalled Summon
Unmake Summon
Morta IV & Beyond
Galaxies
Milky Way
Earth
Langara
Morta IV
Afahara
Avarash
Berngulsh
Borz’a Doran
Broan
Corta Diez
Dratvian
E-C5
Gash'ka
Goblinian
Heion
Rihasa
Yuu-vei
Outer Planes
Chaos
Dark Lands
Efraga
Gurot
Heaven
Hell
Nirvana
Uryana
Valhalla
Vruthnet
Whuwon
Yohaxa
Religions
Conceptual Beings
Arcana
Baron of Light
Baron of Shadow
Ivan
Deities
Amaterasu
Asnalies
Avarath “The Deceiver”
Banadar
Barth
Bill
Coolington
Dagon
Danyries
Drey
Ghrohak
Kayan
LeBlanc
Lucifer
Malakai
Malos “The Avenger”
Preservus
Putna
Rage Deathblood
Rangar
Shinda
T8-6B-68
Thasdrik
Thor
Tyr
YHVH
Rules
Alternate and Add-On Rules
Alternate Dice Systems
d100
d20
d6 Success-Based
Armor Suit (Alternate)
Classless (Alternate)
Crippling Injuries (Alternate)
Duel of Wits (Add-On)
Dynamic Melee (Alternate)
Environmental Subspecies Variants (Add-On)
Expanded Vehicle Rules (Add-On)
Feat Packages (Add-On)
Godslayer (Add-On)
Hard to Kill (Alternate)
Heroic Advancement (Alternate)
Hybrid Classes (Alternate)
Mass Combat (Add-On)
Mindscapes (Add-On)
Removing Magic (Alternate)
Skill Scenes (Add-On)
Skill Specializations (Add-On)
Spell Creation (Add-On)
Subspecies Variants (Add-On)
Character Advancement
Character Creation
Common Terms
Enemy Powers
Environment & Settings
Environmental Hazards
Hazards
Size
Special Combat Rules
Status Effects
Stress & Sanity
Structural & Object Destruction
Skills
Acrobatics
Artisan
Awareness
Deception
Drive
Feats of Strength
Fortitude
Handle Animal
Heal
Knowledge
Linguistics
Persuasion
Ride
Spellcraft
Stealth
Use Computers
Use Magic Device
Species
Abomination
Android
Angel
Catfolk
Centaur
Dark Elf
Deep One
Demon
Dhampir
Dwarf
Einherjar
Elder Thing
Elemental
Elf
Faceless
Fairy
False Angel
Fear Liath
Fungus Warrior
Ga'au
Gancanagh
Gargoyle
Girtablilu
Gnome
Goblin
Gray
Half Dwarf
Half Elf
Half Ghost
Half Ghoul
Half Gnome
Half Goblin
Half Nue
Half Ogre
Half Orc
Half Satori
Half-Angel
Half-Demon
Half-Dragon
Halfling
Hobgoblin
Human
Jötunn
Kappa
Kendari
Kitsune
Kobold
Light Elf
Lycanthrope
Mage Shard
Mahaha
Mi-Go
Mind Dominator
Minotaur
Nachzehrer
Naga
Nih'y'are
Nue
Orc
Satori
Seafolk
Shadower
Spirit Armor
Sustinere
Tengu
Titan
Unyura
Vampire
Traits & Flaws
Flaws
Anti-Theism
Blind
Corrupted
Cursed Wound
Deaf
Debt
Emotionless
Enemy of Animals
Explosive Entrance
Family Curse
Fear Of…
Frail Bones
Gullible
Hate Of…
Hemophilia
Illiterate
Immolating Failure
Insane
Materialistic
Missing Limb
Murky Vision
Mute
Nightmares
Oath
Overcharge
Overconfident
Overly Merciful
Overly Religious
Price On Your Head
Rival
Sickly
Slave
Slowly Losing It
Sluggish
Technological Fears
Trap Magnet
Unusual Addiction
Wanted
Weak to Magic
Xenophobia
Traits
Ancestral Gear
Ancient Society
Androgynous
Battlefield Awareness
Big. Like, really HUGE
Bilingual
Blast Resistance
Blessed Appearance
Bravery
Cat’s Grace
Deep Sea Connections
Diabolical
Do You Even Lift
Educated
Exploding Potion
Flexibility
High Rank
Honor
Inheritance
It's Not About the Size, But How You Use It...
Jaded
Keen Intellect
Last Chance
Magical Lineage
Natural Runner
Naturally Hardened Skin
Power of Friendship
Powerful Magic
Radiant Light
Ready for Combat
Regenerating Flesh
Sea Legs
Spirit Guide
Starship Captain
The Chosen One
The Stars Align
Underworld Connections
Weapon Training
Were-Touched
The Fade Tabletop 2e
Power of Friendship
Description
: Allies within 6 squares of you receive one of the two:
+2 to a single Defense
+2 to land speed
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