Physical Description: Semi-monstrous due to their undead lineage, Half Ghouls possess lanky and rotted yellow skin, sunken pits for eyes, and overgrown nails. They tend to be hunched over to move on all fours when chasing prey.
Associated Class: Half Ghouls use their speed and resilience to best aid them in battle and become Soldiers, Rogues, or even Battlemages.
Associated Religions: Worshipping deities of the undead, death, and hate, Half Ghouls give reverence to those with powerful ties to these domains.
History: Created when the process for becoming a Ghoul is interrupted, normal Ghouls are created when an individual is in a dying state and is force fed flesh of their own species (or another humanoid of their type). Though simply eating the flesh is part of the ritual, there are more steps and interrupting it or doing the ritual wrong creates a Half Ghoul instead. This isn’t always the preferable choice for the creator, however just because a Half Ghoul is made instead doesn’t mean they’re entirely worthless.
In Morta IV: Half Ghouls are the remnants of a necromancer’s failed experiments, and thus do not bode well with people around Morta IV – not even with necromancers as they nickname them “Half Formed” instead. Half Ghouls also have the most monstrous appearance of any half undead, resulting in the most scrutiny and hatred being directed their way. Despite this hatred, Half Ghouls often don’t care and instead just wish to feed their endless hunger. Only a few seek to fight the hunger instead of embracing it.
Half Ghouls are unable breed, and thus Half Ghouls cannot create more of their own kind unless they partake in the ritual to do so.
Half Ghoul Abilities