Cybernetics are used to replace missing limbs, or enhance existing ones with new and improved versions. Characters have slots for each of their limbs.
Head, Body, Left/Right Arms, and Left/Right Legs.
Name: Prosthesis
Price: 1,500 G (3,000 G for Organic versions)
Description: Characters who lose an arm or leg can have them replaced by synthetic replacements. These replacements work well, but they take a -1 on attack rolls with spells for each limb replaced with cybernetics. Organic limbs don’t take this penalty.
Name: Dark-Sight Eyes
Price: 2,500 G
Description: With these eyes you gain 6 square Darkvision. If you already have Darkvision, you increase it by 4.
Name: Skeletal Reinforcement
Price: 5,000 G
Description: Increase your Deflection by 5 (This is Natural Deflection, and does not stack with other forms of Natural Deflection).
Name: Synthetic Reflexes
Price: 40,000 G
Description: Utilizing this cybernetic is an immediate action before combat begins, and upon being used you gain two different initiative turns. This second turn is done at a -10 Initiative.