Tags: Transmutation
MP Cost: 16
Casting Time: Standard
Target: Enemy within 24 squares
Goes Against: Mental Defense
Description: On a successful hit the opponent is rendered unconscious for the rest of the encounter. If you bypass their Mental Defense by 10 or more they are in a coma unless you release them from it on your own, or unless a ritual is performed on the comatose target. This ritual must beat your attack roll that initially hit the target as the DC, and the skill check used is either a Spellcraft or Heal check.