Formed by a group of idols who wished to have their own group of music-centric folks. This group isn’t focused on going to battle or even doing anything truly major, but instead focuses on being an outlet for fellow musicians and artists to remain connected. Though some unsavory individuals are part of the network, their presence is overshadowed by the majority of regular people who are part of the Musical Courtesans.
Within Morta IV this group is mostly secret, having very little information about the inner workings of the organization known to the public. What is known about them is their steady amount of resources backing them and the fact that most popular musicians either know of them, or are part of the group itself. Despite its secret nature, this is more-so to protect the identities of the individuals behind it instead of to hide terrible acts committed by the group.
In order to join the Musical Courtesans you must be a popular musician, or be recommended to join the group by a popular musician.
Weapons
Musicians who have achieved greater fame, and decided to take this fame to the battlefield to show everyone their prowess. Despite the name, not all are “rock”stars.
Prerequisites: Level 6+, Artisan (Single Musical Instrument, Dance, or Sing) Trained
Class Abilities
Audience
Your visual-based abilities can instead be used so long as the person can hear you.
Song of Strength
Allies who can hear you gain a +1k1 on Strength-based rolls (including attack or damage). Performing this is a move action.
Ballad of Bungling
Once per day enemies within 6 squares roll twice and take the lower result for 1d5 rounds. Performing this is a move action.
Waltz of Weariness
Once per day make an Artisan vs. the Bodily Defense of enemies within 3 squares. On a hit, they are fatigued for 1d5 rounds. Performing this is a move action.
Never-Ending Song
When performing a song, double the duration. Otherwise it’s a swift to perform.
Jaunting Jazz
Allies who can hear you gain a +2 sq. bonus to all move speeds.
Maleficent Metal
Once per day make an Artisan vs. the Mental Defense of enemies within 6 squares. On a successful hit, they are deafened for 1d5 rounds. Performing this is a move action.
Roaring Rock
Allies who can hear you gain a +4 to Mental Defense. Performing this is a move action.
Sonorous Symphony
Once per day you can activate two songs at once. Doing this increases the songs to a standard action (or Neverending Song decreases it to a move action).
Ascended Fame
When making skill rolls, you can substitute Artisan in place of the following skills: Deception, Knowledge (Any), Persuasion, and Use Computers. In addition to this any Artisan check you make explodes and rerolls 1s.