Mystical telepaths who engage in battle with their psychic and martial prowess. Psi-Blades use their understanding of humanoid’s minds to analyze their battle tactics.
Psychic
Instead of using the Arcane spell list, you use the Psychic spell list.
This alters Spellcasting.
Summon Weapon
You have a melee weapon that they can summon made of psychokinetic energy. This weapon deals 3k1 damage base, and adds Magic instead of Strength or Agility. Attacks with this weapon go against Mental Defense, not Defense, and bypass armor (unless it is magical in nature, or conjured by a spell.)
A Summoned Weapon can be created a number of times per day equal to 1 + Smarts, and lasts for Magic + Smarts number of rounds (minimum of 2).
This replaces Dual Casting Combat.
Mental Fortitude
Add your Resistance onto Mental Defense (against spells, Resistance is effectively doubled because of this).
This replaces Arcane Armor.
Intimidating Presence
All enemies within 6 squares receive a -1k0 to attack if they are half your level. If they are ¼ your level, they take a -3k0 instead (to a minimum of 1k1).
This replaces Esoteric Combat.