Starters of cults relating to either sub-sects of existing religions or entirely new religions, doing harm to their devout followers through the use of their guile.
4 Hit Points | 6 Skill Ranks | 0 Soak
Power of the Cult
By spending a swift action you can grant yourself a bonus to Deception and Persuasion checks for a number of rounds equal to your Magic. This bonus is equal to what your rank in Power of Faith would be (+1 at 2nd level, to a maximum of +10 at 20th level).
This replaces Power of Faith.
Infallible Cult Logic
This functions as Infallible Religious Logic but it instead affects Deception.
This replaces Infallible Religious Logic.
Follow Me
Followers of your faith gain a bonus to Mental Defense equal to half your level so long as they are within 4 squares of you. You can suppress the effect as a swift action to instead grant this bonus to yourself and only yourself.
This replaces Immense Presence.