Amulet of a Broken Star
Price: 1,250 G
Description: This amulet contains a jewel fashioned from a meteorite, and while worn this amulet can be activated as a swift action. Upon being activated, you gain a Deflection of 2 to all parts of the body for 1 minute. This Deflection is natural and functions even while you’re not wearing armor.
Brigand Pauldrons
Price: 1,500 G
Description: Spiked black pauldrons with jagged edges like it was hastily put together with scraps. The wearer doubles their Deflection against nonlethal damage.
Thief’s Cape
Price: 1,500 G
Description: A plain tan cape used primarily by thieves and burglars. This cape grants a +4 on Stealth checks made to steal or hide objects on the wearer’s person.
Spell Amplifying Amulet
Price: 1,800 G
Description: While worn this amulet increases the potency of a spell you’re casting. This grants the spell a +1k0 bonus to attack and damage. Alternatively you can add +2 MP to the spell’s cost to increase the bonus by +1k0. Using this amulet to amplify the spell is a swift action.
Fencer’s Cape
Price: 2,000 G
Description: This red and black cape flows swiftly and maneuvers with its wearer while they use fencing poses. While worn the character receives a +2 to attack and damage with Finesse or Fencing weapons.
Parrying Cloak
Price: 2,000 G
Description: This brilliant red cloak can be used to parry attacks as if it were a weapon even though it’s not truly being wielded and instead is being worn. Doing this requires the wearer to use one hand to grab the cloak and flourish it against the attack, confusing the foe’s attack. The cloak’s attack is based off the user’s Agility, and adds a +1k1 bonus due to being magical.
Gliding Cape
Price: 2,000 G
Description: A light woven cape that looks similar to leathery bat wings, the wearer is immune to falling damage so long as they activate and use the cape as a swift action, controlling their falling speed and direction.
Distracting Cloak
Price: 3,000 G
Description: This multicolored robe is incredibly bright and flashy. As a standard action the wearer can use the cloak, making a 6k3 attack roll versus their target’s Mental Defense. On a successful hit, the opponent is dazed for 1 round.
Beast Cloak
Price: 3,500 G
Description: This cloak is covered in fur and woven with fine silk. Those who wear this cloak receive Natural Deflection 4 to all body parts. This Natural Deflection stacks with that of any armor worn, but not other forms of Natural Deflection.
Philanderer’s Cape
Price: 4,000 G
Description: A pink and silver cape designed for brilliance. The wearer of this cape can activate it as a swift action to influence someone who would be sexually attracted to the wearer. This allows them to make Persuasion checks against the target, treating their starting attitude as Friendly.
Altering Brooch
Price: 5,000 G
Description: This is a wooden pendant with an animal’s face carved in the center. As a standard action the wearer of this brooch can transform into an animalistic creature for 1 minute. While in this form they gain two natural attacks of their choice, their type becomes animal, and they gain a +2 square move speed. This can be used once per day.
Terror Brooch
Price: 5,000 G
Description: This jagged brooch has strange tentacle and spike-like protrusions that curve together to create a bizarre root-like object. The wearer of this amulet deals 2 additional sanity damage on abilities they use which deal sanity damage.
Beowulf’s Cloak
Price: 6,000 G
Description: An ornate tan cloak with a magical energy despite its otherwise relatively plain appearance. Those wearing this cloak receive proficiency with Swords, and they gain a +2 to Defense and Avoid.
Brandished Chain
Price: 6,000 G
Description: While worn the Brandished Chain helps you defend against mental exhaustion. Reduce stress damage by 1 while it’s worn.
Stoneborn Amulet
Price: 6,000 G
Description: This stone amulet is carved and like an onyx gem, and linked together with obsidian chains. The wearer of this amulet gains a +5 to Defense.
Venom Cloak
Price: 6,000 G
Description: A gray and green cloak radiating a noxious energy from it. While worn, this cloak negates the first attack from a poison or disease effect completely and absorbs it within its storage. This poison or disease can be unleashed as a swift action by the wearer, affecting any adjacent enemies using the same attack rolls and effects as the original attacker.
Camo Cloak
Price: 7,000 G
Description: While attempting to Stealth this cloak causes its wearer to shift and morph, appearing as the terrain they’re hiding in. This functions as per Invisibility, except that so long as the wearer remains still it has no round duration. Activating this effect is a free action.
Beam Amulet
Price: 8,000 G
Description: This innocuous amulet has a silver pendant and a jade in the center. This can be activated as a standard action and creates a 6 square line, a 6k5 attack vs. Avoid must be made against those within the line. On a successful hit, they take 5k5 points of electricity damage. On a miss, it deals half damage.
Scrying Amulet
Price: 8,000 G
Description: This amulet uses a pearl for its pendant, held by silver chains. Once per day this amulet can be used to scry on a location the wearer is familiar with. This scrying lasts for 10 minutes, and does not have audio.
Beads of Clarity
Price: 8,800 G
Description: These Buddhist-style prayer beads can be used to strengthen you spiritually. Against incorporeal creatures you gain your Resistance as Deflection.
Dancer’s Shawl
Price: 9,000 G
Description: This shawl is purple and silver and flows effortlessly. While wearing this shawl, the wearer uses the Artisan (Dance) skill roll in place of normal attack rolls. Abilities, feats, and so on which apply to attacks apply to this check as if it were an attack.
Rainbow Robe
Price: 9,500 G
Description: A rainbow patterned robe that shift in color, straining the eyes. This robe can be activated as a swift action, and all enemies within 3 squares who can see the robe have a 6k4 attack against their Mental Defense. On a successful hit the enemies are blinded for 1 round.
Brísingamen
Price: 10,000 G
Description: A golden necklace of a figure of the goddess Freyja. Those wearing this necklace receive a +4k2 to Persuasion checks, and a +5 bonus to Mental HP during a Duel of Wits. Finally the wearer receives Fire Resistance 10.
Blasting Necklace
Price: 10,000 G
Description: Activating this necklace as a move action causes the embroidery to glow. After this, as a swift action at any point within 4 rounds the wearer can activate the effect, causing an explosion of 5k4 arcane damage in a 4 square radius. The attack made uses the wearer’s Magic or Luck, whichever is higher. This can damage allies, but not the wearer.
Amulet of the Sun
Price: 12,000 G
Description: A golden amulet with a single pendant of a sun, the wearer gains 15 Fire Resistance (or increases their Fire Resistance by 5 if they already possess it) and gains a +4k2 on fire type attack and damage rolls.
Brooch of Hate
Price: 13,000 G
Description: While worn this brooch with a cracked ruby empowers you while in combat and surrounds you with a fiery glow. So long as you aren’t at full HP, you gain a +2 square land speed, a +2 to all Defenses, and a +1k0 to attack and damage.
Yasakani
Price: 15,000 G
Description: This green magatama is the Imperial Regalia of Japan, associated with Amaterasu. While wearing this magatama, the wearer gains immunity to mind-affecting effects from enemies. In addition to this, the wearer gains a +4 to Defense and Avoid.
Pauldrons of Death
Price: 15,000 G
Description: These skull-like pauldrons have two spikes coming from the eye sockets. The wearer of these pauldrons keeps enemies dead when they slay them, those slain by the wearer of the Pauldron of Death are disintegrated, and cannot be resurrected except by divine intervention. In addition to this, the wearer deal 5 more damage on melee attacks.
Phylactery
Price: 20,000 G
Description: A skeletal necklace imbued with necromantic energy. This pendant allows its wearer to take advantage of lich-like abilities, and they are immune to death effects (instant death effects, not death itself), as well as being healed from unholy energy if the wearer isn’t already. In addition to this, the wearer also receives a +5 to Bodily Defense against disease, poison, and fatigue effects.