Physical Description: About the size of a Halfling or Gnome and as green as an Orc, Goblins are to Orcs as to Halfings are to Humans. They also have beady red eyes, and stringy black hair.
Associated Class: Goblins make exceptional Rogues and Marksmen due to their cunning and ability to get into combat quickly, ready to kill their foes.
Associated Religions: The two chief deities that Goblins devote themselves to are either Coolington – the Goblin deity of fashion and tricks, or Rangar - the Goblin deity of honor and chivalry. These two religious sects are always at odds with each other.
History: Originating from modern day Goblinian, Goblins used to be a minor race on the planet in the old times when it was still called “The Material World”, the inhabitants believing they were the only ones existing in the entire universe. After a great war ravaged The Material World, Goblins ended up as one of the only one who survived.
In Morta IV: Goblins have not branched out much from Goblinian. It has only been about 150 years since the Goblin takeover, and thus they haven’t had a chance to use their own Dimensional Gates to inhabit nearby planets truly. Some small colonies exist on these planets, however nothing larger than a couple hundred Goblins.
Goblins are often seen as the enemies the ‘civilized society’ due to their reputation for attacking other humanoids in order to rob them or worse, kill them for food. These violent Goblins are atheists more often than not, or worship one of the non-Goblin deities due to the reprehensible nature of their actions that their deities and local priests would condemn.
One of the more well-known Goblins of legend is Zabaru, a Goblin king who ruled over Goblinian a decade or so after the children of Rangar. Zabaru controlled many facets of civilization, and caused a planet-wide rebellion over his insistence that he was the rightful heir. This turned out to be false, and Zabaru had usurped the throne from its true heir in order to complete his own nefarious deeds.
Goblin Abilities