Individuals who fight with dancing prowess, using their dancing to modify and empower their fighting.
Prerequisites: Level 8+, Artisan (Dance) Trained, Bladed Dance Style
Class Abilities
Dancing Style
Choose one; Smarts or Luck. This is the ability score used for Artisan (Dance), and also determines the War Dancer's Dancing Style.
Smarts: The War Dancer receives their Smarts as a bonus to Defense and Avoid so long as they do not wear armor.
Luck: The War Dancer receives their Luck as a bonus to Mental Defense and Bodily Defense so long as they do not wear armor.
Skilled Maneuvering
If the War Dancer has used Artisan (Dance) in the last turn they receive their Skilled Maneuvering bonus as a bonus to damage. This increases at every even level thereafter.
Kick Up
As an immediate action, the War Dancer can kick their weapon from the ground to their hand if they've been disarmed. Alternatively this can be used to jump up from prone as an immediate action.
Snap Attack
As a full-round action the War Dancer can make a Snap Attack, attacking like normal. On a successful hit against the opponent, they take a penalty on all checks equal to the War Dancer's level for 1d5+1 rounds.
Grand Twirl
As a full-round action the War Dancer can make an attack against all enemies within their melee reach. On a successful hit, they take damage as per normal. On a miss, the opponents take half damage.
Snap Master
Weapons wielded by the War Dancer receive the Sting property, and weapons they wield which already possess the Sting property double the penalty.