Trained in espionage and to only get into combat in dire scenarios, spies are a common staple of many nations as an effort to seize sensitive information.
Disabling Strike
This ability functions as Precise Strike, save that the damage dealt is considered nonlethal and foes taking this damage take a -1k0 to all checks for 1 round.
Disguise Training
Rather than focusing in hiding, the spy wishes to be seen in the open – save that they don’t wish to be recognized by those who see them. This functions as Stealth Training but adds to Deception instead.
This replaces Stealth Training.
One of Us
At 19th level the spy can instantly make themselves appear as if they’re a part of whatever organization they infiltrate without failure, and in addition to this they needn’t make checks to fabricate documents to sneak into said organizations.
This replaces Natural Invisibility.