These enhancements aren’t magical in nature, these are enhancements which are made to armor by the forger by increasing the amount of plates used, making the armor more flexible, or even polishing the armor so it shines bright.
Name: Glimmering
Price: +350 G
Description: If an enemy is adjacent to you, once per day you can attack the enemies’ Mental Defense (using Agility) and on a successful hit the opponent is blinded until the next round.
Name: Increased Plating
Price: +500 G
Description: While wearing a piece of armor increase its Deflection by 1 and increase Armor Penalty by 2.
Name: Reduced Plating
Price: +500 G
Description: While wearing a piece of armor, increase its Agility to Defense by 1, and reduce Deflection by 1.
Name: Breathing Module
Price: +250 G
Description: Head armor only. Adds the Scuba quality.
Name: Space Suit
Price: +1,000 G
Description: Must be applied to a set of armor (the cost is accounting for each armor piece gaining this). Adds the Sealed quality.
Name: Reflector Plates
Price: +150 G
Description: This armor receives the Reflector quality. This can be taken multiple times with each additional time doubles the price, and when taken it adds +5 to the Fire Resistance of the armor. This can be taken to a maximum of Fire Resistance 30.
Name: Rubber Suit
Price: +150 G
Description: This armor receives the Rubber quality. This can be taken multiple times with each additional time doubles the price, and when taken it adds +5 to the Electricity Resistance of the armor. This can be taken to a maximum of Electricity Resistance 30.
Name: Duck Feathers
Price: +150 G
Description: This armor receives the Waterproof quality. This can be taken multiple times with each additional time doubles the price, and when taken it adds +5 to the Water Resistance of the armor. This can be taken to a maximum of Water Resistance 30.
Name: Snow Layers
Price: +150 G
Description: This armor receives the Warm quality. This can be taken multiple times with each additional time doubles the price, and when taken it adds +5 to the Ice Resistance of the armor. This can be taken to a maximum of Ice Resistance 30.
Name: Sealed
Price: +150 G
Description: This armor receives the Airtight quality. This can be taken multiple times with each additional time doubles the price, and when taken it adds +5 to the Wind Resistance of the armor. This can be taken to a maximum of Wind Resistance 30.
Name: Stone Splitting
Price: +150 G
Description: This armor receives the Hardened quality. This can be taken multiple times with each additional time doubles the price, and when taken it adds +5 to the Earth Resistance of the armor. This can be taken to a maximum of Earth Resistance 30.
Name: Corrosion Resistant
Price: +150 G
Description: This armor receives the Noncorrosive quality. This can be taken multiple times with each additional time doubles the price, and when taken it adds +5 to the Acid Resistance of the armor. This can be taken to a maximum of Acid Resistance 30.
Name: Muffling
Price: +150 G
Description: This armor receives the Soundproof quality. This can be taken multiple times with each additional time doubles the price, and when taken it adds +5 to the Sonic Resistance of the armor. This can be taken to a maximum of Sonic Resistance 30.