Pistol-wielding champions of dueling often associated with cowboys and those who take part in duels.
Pistol Style
Choose one of the following styles below. Once chosen this cannot be changed later.
Dueling: While you do not have anything in one or both hands you can draw your pistol and holster it as a free action. In addition to this, you add your Agility to damage.
Dual-Wielding: While wielding two pistols you can reload both as a swift action, and when two-weapon fighting you take no penalties so long as you have the feat, or without the feat you take the penalties you’d take as if you had the feat (-2k0/-2k0).
This replaces Hunting Specialization.
Disarming Shot
As a standard action make a single disarm attack against an opponent within range. This disarm attack receives a bonus equal to 1/2 your level, and on a successful hit the opponent cannot use the hand shot for 1d5+2 rounds thereafter. If used on a natural attack/unarmed strike, it is instead disabled and cannot be used for 1d5+2 rounds.
This replaces Eagle Eye.
Pistol's Range
On the levels you’d gain your Tree Speed, you instead increase your pistol’s range and the bonus to range is equal to +2 for every level you’d have gained Tree Speed.
This replaces Tree Speed.
One Shot, One Kill
As a full-round action you can make a single attack with your pistol and on a critical hit, the opponent is immediately slain. On a regular hit the opponent is instead stunned. This can be used once per encounter.
This replaces On the Hunt.