Eclipse

Eclipse Class V Special Ops Ship

Construction Data:

Model Numbers- Mk I

Ship Class- V

Date Entering Service- 3/0001.01 (January 1st, 2361)

Number Constructed- 6

Hull Data:

Superstructure Points- 17

Damage Chart- C

Size

Length- 124 meters

Width- 83 meters

Height- 42 meters

Weight- 52,260 tons

Cargo

Cargo Units- 50 units

Cargo Capacity- 2,500 tons

Landing Capability- Yes

Equipment Data:

Control Computer Type- I-2

Silent Running Device Type- SRD-1

Power To Activate- 22

Transporters-

Standard 6-person- 2

Combat 20-person- 0

Emergency 22-person- 0

cargo large- 0

cargo small- 2

Other Data:

Crew- 46

Passengers- 30

Troops- 0

Shuttlecraft- 2

Engines and Power Data:

Total Power Units Available- 58

Movement Point Ratio- 2/1

Warp Engine Type- FWH-1a

Number- 2

Power Provided- 16 ea

Stress Charts- L/G

Maximum Safe Cruising Speed- Warp 6

Emergency Speed- Warp 9.5

Impulse Engine Type- FII-3

Impulse Engine Output- 26

Weapons and Firing Data:

Beam Weapon Type- FH-9

Number- 4

Firing Arcs- 2 f/p, 2 f/s

Firing Chart- X

Max Beam Power- 6

Modifiers-

+2 - (1-12)

+1 - (13-22)

Missile Weapon Type- FP-4

Number- 4

Firing Arcs- 2 f/p/s, 2 a/p/s

Firing Chart- S

Power To Arm- 1

Damage- 20

Shields Data:

Deflector Shield Type- FSF

Shield Point Ratio- 1/2

Maximum Shield Power- 12

Defense Factor- 62.0

Weapon Damage Factor- 74.0

And for LUG

Hull Characteristics

Size: 3 (124 meters long, 6 decks)

Resistance: 2

Structural Points: 60

Operations Characteristics

Crew/Passengers: 46/30

[4 pwr/round]

Computers: 6

[6 pwr/round]

Transporters: 2 personnel, 2 cargo

[2 pwr/round]

Propulsion and Power Characteristics

Warp System: 5.0/6.0/9.5 (1 hour)

[2/warp factor]

Impulse System: .5 c/.75 c

[5/7 pwr/round]

Power: 130 (30 in Silent Running Mode, see below)

Sensor Systems

Long-range Sensors: +2/30 light-years

[6 pwr/round]

Lateral Sensors: +2/1 light-year

[4 pwr/round]

Passive Sensors: -1/600,000 km (see below)

[2 pwr/round]

Navigational Sensors: +1

[5 pwr/round]

Sensor Skill: 5

Weapons Systems

Type V Phaser:

Range: 10/30,000/100,000/300,000

Arc: All (720 degrees)

Accuracy: 5/6/8/11

Damage: 10

Power: [10]

Type II Photon Torpedoes:

Number: 16

Launchers: 1 fv, 1 ad

Spread: 4

Arc: Forward or aft, but are self-guided

Range: 15/300,000/1,000,000/3,500,000

Accuracy: 4/5/7/10

Damage: 20

Power: [5]

Weapons Skill: 4

Defensive Systems:

Starfleet Deflector Shields

Protection: 25/50

Power: [25]

Dampening Field

Power: [15]

Description and Notes

Fleet data: The Eclipse-class ships were only designed for one purpose alone: to spy on the enemy. Only 6 vessels of this class where built and are used exclusively by Starfleet Intelligence for intelligence gathering, insertion and extraction of Mission Teams and other covert operations.

The Eclipse-class sacrifices weapons capacity and crew comfort for enhanced long range sensor arrays, an additional computer core for the purpose of processing gathered data and special stealth capacities (see below).

Standard operations call for these spy ships to get to a specific location (usually within threat space), remain on station to gather data by sensors or deploy/retrieve Mission Teams and then get back to friendly territory, all without being detected. Since not even Starfleet Intelligence employs cloaking devices, every measure has been taken to make the Eclipse-class as undetectable as possible. Stealth hull coating reduces EM-radiation, specialized dampening fields suppress all forms of emissions from within the ship, and the hull is even painted black and running lights turned off to avoid visual detection.

Since the Eclipse-class's mission is secrecy, its weapons complement is limited. If the ship's captain has to resort to the use of weapons, the mission is already considered to be a failure.

Although the ship has a single holodeck, it is mostly used for briefings and to train Mission Teams for upcoming missions while en route.

Currently, four of the Eclipse-class ships are on standby to be used by the Ops Department of Starfleet Intelligence for a variety of missions. The other two are attached to the Directorate of Administration’s Evaluation Section of Starfleet Intelligence and are gathering intelligence along the Romulan Neutral Zone and the DMZ. (See The First Line: Starfleet Intelligence Handbook for further info about Starfleet Intelligence.)

Noteworthy vessels / service records / encounters: U.S.S. Eclipse, prototype; U.S.S. Darkness, gathered intelligence along the Romulan Neutral Zone that indicated Ambassador Spock's presence on Romulus in 2368; U.S.S. Black Fire, gathered intelligence along the DMZ that let to the insertion of a Starfleet officer into a Marquis cell in 2371.

"Silent Running Mode"

When in Silent Running Mode, the Warp Core is shut down (meaning Warp Speed is NOT available when in Silent Running Mode) to reduce the energy signature of the ship. Power is then generated by conventional fusion reactor. Most of the available energy is used by a specially configured, ship- wide dampening field that is activated when in Silent Running Mode to reduce emissions from the ship. Life support is reduced to 75%, only one computer core is kept active and all non-essential subsystems, including transporters, are taken off-line. Active sensors are deactivated as well, but the passive sensors remain operational. Although the range of passive sensors is severely limited and it is a lot harder to get sensor data, the senor emissions are negligible. This way, the ship is not completely blind.

Weapons and shields are also powered down but remain on hot standby to be activated instantly if necessary.

Ideally, the ship should not be moving when in Silent Running Mode. However, a speed of up to .1c is possible without increasing the chance of detection dramatically.

Even when not in Silent Running Mode, Eclipse-class ships are harder to detect with long-range sensors. A Challenging (10) test is required (range does not matter this time) to detect it. Use the following table for Difficulty Numbers and Modifiers:

(note that "ship“ means the Eclipse-class ship, not the ship that is searching)

If the ship is in range for lateral sensor (1 light year) the Target Number drops to a Moderate (8) but all of the above Modifiers still apply. Note also that when in a battle situation where the ship has been detected previously and is not in Silent Running Mode, Sensor Operations and Target Lock are resolved normally.

When trying to detect an Eclipse-class ship in silent running mode, use the following Difficulty Numbers and Modifiers for senor operation tests. Even if the test succeeds, the operator can only detect that there is "something out there that could be a ship." To confirm that the contact is really a ship and to collect more data an additional test is required, using the numbers given below but with a -4 bonus.

(again, note that "ship“ means the Eclipse-class ship, not the ship that is searching)