Prim-Precep-Vol

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PRIMORIS PRAECEPTA VOLUMARIX

REPULSIVE Class Grand Cruiser

______________________________________________

SPEED 6

MANOEUVRABILITY 25

DETECTION 8

Skill Test Modifiers

Navigation/Warp 55, Social 20, Investigation 10,

CMD/Hit&Run 30, CMD/Boarding Action 10,

Manouvre/Stellar Phenomena 5, CMD/Hit&Run (Def) 30, CMD/Boarding Action (Def) 10, Fellowship 10,

Forbidden lore (Xenos) +10,

Charm/Inquiry Tests w\Xenos in Ship's Xenos Habitat +10, Perception (Warp) 20, Locate Astronomican 20,

Warp Travel Encounter Tests -10,

Achievement Bonuses

Trade + 275 Crime + 350

Creed + 100 Explore + 100

Essential Components

TURRET RATING 3

SHIELDS Castellan Single Void Shield

ARMOUR 16

HULL INTEGRITY 85

____________________________

SPACE AVAILABLE 90

SPACE Left Over 0

Weapon Capacity Prow x1,

Crew Disposition: Normal

Crew Max 100%

Morale Max 97%

Normal Operations (Morale)

________

Dorsal x1,

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POWER AVAILABLE: 90

POWER USED 87

Port x2, Starboard x2

Crew Quality Competent (30)

(Crew Willpower Tests at -5)

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ESTEBAN P32 Reactor , WODE 70K5 Warp , Warpsbane Hull, Ship's Bridge Below [C:BEST], Vitae Pattern Life Sustainer ,

R-50 Auspex Multi-Band Auger Array , Voidsmans Quarters

Xenotech Component - Ship's Bridge; Origin: Alien Technology; Craftsmanship: Good; Xenos Construction: Ramshackle; Quirk: Resplendent

Supplemental Components

Cargo Hold & Lighter Bay, Luxury Passenger Quarters, Augmented Retro Thrusters x3, Tenebro-Maze (You chooses critical'd component, not attacker),

Extended Supply Vaults (Extended Repairs add 1 additional HI point), Librarium Vault, Trophy Room,

Teleportarium (Archeotech) (Can make H&R attacks without Piloting Test), Gravity Sails (Xenotech),

Ghost Field (Xenotech) (Enemy is -20 to to hit, -30 w/lance; -30 on Hit&Run attacks), Gilded Hull; Runecaster (Xenotech),

Energistic Conversion Matrix (Archeotech) [ PWR to SPD 6 for 1],Empyrean Mantle (When 'Silent Running' it is 2 Degrees HARDER to detect this Vessel)(External),

Shadowblind Bays x1 (Arduous -40 Scrutiny Test to Locate), Xenos Habitats x1 (Hurts Morale), Ostentatious Displays of Wealth (Common Quality),

Storm Troopers [x2HI Dmg H&R Attacks; +1d5Dam to Crew in DEF Boarding Actions], Ship Stores (10 Space) (Extended Repair Actions +2 HI), Melodium,

Defensive Countermeasures (1 Use; Lasts 1d5+1 ST; -20 BS to attack ship, -30 for Torpedoes),

Fire Suppression System (1 User per ST; Difficult -10 tech-Use Test to extinguish 1 component on Fire), Minelayer Bay (3 deployments),

The forward third of Deck 17 Was Sealed Centuries Ago, Though No One Remembers Why... Ancient Security Devices Have Held Off All Attempts At Entry.

The ship's Chief Victualler is a fidgety, stick-thin man who has little patience for adults and has been known to teleport unruly or lazy crewmen down to the nearest planet (habitable or not) in a fit of pique, yet he is kind to and infinitely patient with the children of the ship. No one questions him since the chow hall is so damn good.

Complications / Past Histories

Blasphemous Tendencies, (+warp, - will)

Turbulent Past (+20 Rogue Traders, -20 Sisters, Inquist. on all Social Tests),

Cursed (Warp Nav Penalty),

Ancient Grand Cruiser (Can't take +Armour Components).

Weapons

Starcannon Cluster Battery (Xenos) [Strength: 4, Range: 6]

Godsbane Lance [Strength: 1, Range: 12]

Shard Cannon Battery (Xeno-Tech) [Strength: 4, Range: 6]

Shard Cannon Battery (Xeno-Tech) [Strength: 4, Range: 6]

Disruption Macrocannons [Strength: 3, Range: 5]

Disruption Macrocannons [Strength: 3, Range: 5]

EXTRA COMPONENTS

Pharmacia

Shadowfield

Smugglers Bridge

Xenos Librarium

ITEM STATS (from above)

Pharmacia

Shadowfield

Smugglers Bridge

Xenos Librarium

Damage:1d10+2, Crit Rating: 4,

Damage:1d10+2, Crit Rating: 3,

Damage:1d10+2, Crit Rating: 3,

Damage:1d10+2, Crit Rating: 3,

Damage:1d10+1, Crit Rating: --,

Damage:1d10+1, Crit Rating: --,

Dorsal

Prow

Port

Stbd

Port

Stbd

DESCRIPTION / NOTES

SynthesIZe Drugs, adequate dosage for the entire crew each day; Extra Stuff whilst doing Trade/Criminal Objectives

+20% Silent Running Action, -20% Active/Focused Augury; -20% Ballistic Skill;

-30% Hit & Run Action; Cannot work at the same time as Void Shields

Extra Stuff whilst doing Criminal Objectives

+10% Forbidden Lore

POWER USED

1

8

1

1

SPACE

2

4

1

1

SP

2

4

-

3

WEAPONS

#N/A

STR

-

-

-

-

DMG

-

-

-

-

CRIT

-

-

-

-

RNG

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