Rat-Ogre-Pathfinder
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Boaz-Di-Troaz
Male Rat-Ogre Barbarian 4 / Fighter 4 / Brawler 5; Grappler 5; Chaotic Neutral ; Representing ELD
Total Hit Points: 163
Middle-aged
Speed: 40 feet [barbarian]
Armor Class: 17 = 10 + 3 [studded] + 1 [buckler] + 2 [dexterity] + 1 [dodge]
Touch AC: 13
Flat-footed: 16 [uncanny dodge]
Spiked Gauntlet [1d4, crit x2, 1 lb, light, piercing] Light Crossbow [1d8, crit 19-20/x2, range inc 80 ft., 4 lb, piercing]]
Throwing Axe [1d6, crit x2, range inc 10 ft., 2 lb, light, slashing] Studded armor [light; + 3 AC; max dex + 6; check penalty 0 20 lb.]
Buckler [ + 1 AC; check penalty -1; hardness 10; hp 5; 5 lb.]
Feats:
* = check penalty for armor/shield
** = some groups double armor/shield penalties for swimmers
Favored class points: Hit points +2; Skill points +2 Adjust weapon attack rolls and armor penalties as required for masterwork / magic equipment.
Rat-Ogre This Rat-Ogre chose +2 to strength (already included)
- Extra feat at first level (already included)
- Four extra skill points at first level (already included)
- One extra skill point at each additional level (already included)
Barbarian Fast Movement (+10 feet, already included)
- Rage -- 4 + con mod rounds per day. Two more rounds / day for each level above 1. +4 strength, +4 constitution, +2 on will saves, -2 on AC.
- At each even-numbered level, barbabarians gain a new rage power
- Uncanny Dodge (level 2) -- cannot be caught flat-footed, keeps dexterity bonus to AC unless feinted or immobilized
- Trap Sense (level 3) -- bonuses on AC / reflex to avoid trap damage
- Improved Uncanny Dodge (level 5) -- cannot be flanked
- Damage Reduction 1 from any natural or weapon attack (level 7)
-
- Fighter Bonus Feats (already included)
- Armor training -- penalties for armor decrease by one each at levels 3, 7, 11, and 15
- At level 3, moves at normal speed in medium armor. At level 7, moves at normal speed in any armor.
- Bravery -- +1 on saves vs fear (level 2), increases by one at level 6, 10, 14, 18
- Weapon training 1; at levels 5, 9, 13, and 17, choose one group of weapons and take +1 on attacks and damage from this group and all groups previously selected. Mark here:
- Level 5:
- Level 9:
Brawl-Grapple
- Hit dice d8
- Fast increase in attack bonuses
- Fast increase in fortitude saves
- Fast increase in reflex saves
- Slow increase in will saves
- Base 4 skill points per level
- Three bonus feats
Boaz-Di-Troaz's Equipment:
- 32 lb
- 1 lb
- _____
- 33 lb
- Weapons / Armor / Shield (from above)
- Crossbow bolts (quiver of 10) x1
- Total
- Also...
Backpack ; Bedroll ; Blanket, winter ; Block and tackle ; Caltrops ; Candle ; Canvas (sq. yd.) ; Case (map ) Chain (ten feet) ;
Chalk ; Crowbar ; Fishhook ; Flask ; Flint and steel ; Grappling hook ; Hammer ; Ink vial Ink pen ; Jug, clay
Ladder ; Lamp (common) ; Lock ; Manacles ; Mirror ; Mug ; Oil flask ; Paper (sheet) ; Parchment (sheet)
Pick ; ; Piton ; Pole ; Pouch ; Rations ; Rope, hempen (fifty feet) Sack ; Sealing wax ; Sewing needle ; Signal whistle
Signet ring Sledge Soap Spade Spyglass Tent Torch Vial (ink or potion) Water skin Whetstone
Tool and skill kits: Artisan's tools Climber's kit wooden Holy symbol, Hourglass Magnifying glass Scale, merchant's
component pouch Many Tools (miscellaneous)
More about Boaz-Di-Troaz:
Rat-Ogre, Brawler, Grappler