Rat-Ogre-Pathfinder

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Boaz-Di-Troaz

Male Rat-Ogre Barbarian 4 / Fighter 4 / Brawler 5; Grappler 5; Chaotic Neutral ; Representing ELD

Total Hit Points: 163

Middle-aged

Speed: 40 feet [barbarian]

Armor Class: 17 = 10 + 3 [studded] + 1 [buckler] + 2 [dexterity] + 1 [dodge]

Touch AC: 13

Flat-footed: 16 [uncanny dodge]

Spiked Gauntlet [1d4, crit x2, 1 lb, light, piercing] Light Crossbow [1d8, crit 19-20/x2, range inc 80 ft., 4 lb, piercing]]

Throwing Axe [1d6, crit x2, range inc 10 ft., 2 lb, light, slashing] Studded armor [light; + 3 AC; max dex + 6; check penalty 0 20 lb.]

Buckler [ + 1 AC; check penalty -1; hardness 10; hp 5; 5 lb.]

Feats:

* = check penalty for armor/shield

** = some groups double armor/shield penalties for swimmers

Favored class points: Hit points +2; Skill points +2 Adjust weapon attack rolls and armor penalties as required for masterwork / magic equipment.

Rat-Ogre This Rat-Ogre chose +2 to strength (already included)

    • Extra feat at first level (already included)
    • Four extra skill points at first level (already included)
    • One extra skill point at each additional level (already included)

Barbarian Fast Movement (+10 feet, already included)

    • Rage -- 4 + con mod rounds per day. Two more rounds / day for each level above 1. +4 strength, +4 constitution, +2 on will saves, -2 on AC.
    • At each even-numbered level, barbabarians gain a new rage power
    • Uncanny Dodge (level 2) -- cannot be caught flat-footed, keeps dexterity bonus to AC unless feinted or immobilized
    • Trap Sense (level 3) -- bonuses on AC / reflex to avoid trap damage
    • Improved Uncanny Dodge (level 5) -- cannot be flanked
    • Damage Reduction 1 from any natural or weapon attack (level 7)
      • Fighter Bonus Feats (already included)
    • Armor training -- penalties for armor decrease by one each at levels 3, 7, 11, and 15
    • At level 3, moves at normal speed in medium armor. At level 7, moves at normal speed in any armor.
    • Bravery -- +1 on saves vs fear (level 2), increases by one at level 6, 10, 14, 18
    • Weapon training 1; at levels 5, 9, 13, and 17, choose one group of weapons and take +1 on attacks and damage from this group and all groups previously selected. Mark here:
      • Level 5:
      • Level 9:

Brawl-Grapple

  • Hit dice d8
  • Fast increase in attack bonuses
  • Fast increase in fortitude saves
  • Fast increase in reflex saves
  • Slow increase in will saves
  • Base 4 skill points per level
  • Three bonus feats

Boaz-Di-Troaz's Equipment:

          • 32 lb
          • 1 lb
          • _____
          • 33 lb
          • Weapons / Armor / Shield (from above)
          • Crossbow bolts (quiver of 10) x1
          • Total
    • Also...

Backpack ; Bedroll ; Blanket, winter ; Block and tackle ; Caltrops ; Candle ; Canvas (sq. yd.) ; Case (map ) Chain (ten feet) ;

Chalk ; Crowbar ; Fishhook ; Flask ; Flint and steel ; Grappling hook ; Hammer ; Ink vial Ink pen ; Jug, clay

Ladder ; Lamp (common) ; Lock ; Manacles ; Mirror ; Mug ; Oil flask ; Paper (sheet) ; Parchment (sheet)

Pick ; ; Piton ; Pole ; Pouch ; Rations ; Rope, hempen (fifty feet) Sack ; Sealing wax ; Sewing needle ; Signal whistle

Signet ring Sledge Soap Spade Spyglass Tent Torch Vial (ink or potion) Water skin Whetstone

Tool and skill kits: Artisan's tools Climber's kit wooden Holy symbol, Hourglass Magnifying glass Scale, merchant's

component pouch Many Tools (miscellaneous)

More about Boaz-Di-Troaz:

Rat-Ogre, Brawler, Grappler