Dark-Eldran
Drug Dealer (DE) CR 5 XP 1,600 Handle: Caexlnor Caznellion
LE Medium monstrous humanoid (evil) envoy
Init +2; Senses darkvision 60 ft., darkvision 60 ft.; Perception +12
DEFENCE HP 65 EAC 17; KAC 18
Fort +4; Ref +6; Will +8
Poison Resistant: +16 on Fort. vs. Venoms, Pharma, or Toxic things
OFFENCE
Speed 30 ft.
Melee Zap Glove +10 (1d4+5 B; critical ~~~)
Ranged S.N.S. +12 (1d6+5 P; critical ...)
Spell-like Abilities (CL 5th; ranged +12)
SPELLS (1/day) - Mystic Cure (Level 2) (DC 20), Remove Condition (DC 20)
STATISTICS
Str +0; Dex +2; Con +0; Int +3; Wis +0; Cha +5
Skills Culture +12, Life Science +17, Medicine +17, Physical Science +17, Sense Motive +17 ;
Profession +10 (merchant, electrician, lab-tech) Disguise +5; Engineering +5;
Bluff +5; Athletics,+5; Computers, +5; Diplomacy +5; Mysticism +5; Slt-Hand +13
Languages Common, Drow, Limited telepathy
Other abilities constructed, synthetic (dark elf with severely augmented body)
ECOLOGY
Works in the lower levels of a massive space station. Has a maintenance pass that lets him traverse "uptown" to meet with purchasers.
All payments in precious metals or other serious barter. No electronic payments, transfers, or credits of any kind.
Carries real tools and gizmos to perpetrate a real maintenance job.
Background: Common laborers or cube workers Social Role: Criminal, thug, thief, swindler
Biggest Problem: They’re pursuing a disastrous purpose Age: Middle-aged
Greatest Desire: They want to off a particular dragon and split his hoard. Most Obvious Character Trait: Protectiveness
Initial Manner: Idealistic enthusiasm for a potentially shared cause Default Deal Outcome: They won’t keep the deal unless driven to it
Motivation: Deposing a rival to them in their line of work Want: Rescue an NPC from a dire situation
Power: They can get the PCs into a place they want to go Hook: Constant fiddling with a particular item
ENVOY ABILITIES: Resolve points 4 (usually he enhances his bluff)
Envoy abilities Clever Attack ; Clever feint ; Expert Attack ; Hidden Agenda
Envoy gear Lashunta Ringwear IV
Special Item: a large artificial sapphire. In its interior is laser etched a pretty portrait of an Oma ( the whale starship) . It is distinctive, and detailed, seemingly a specific Oma, rather than a generic illustration. Below the picture is etched a digital wave-form, which may be the creature's name ? similar to this: https://i.imgur.com/PavPjQi.jpgSPECIAL ABILITIES
Half-Constructed (Ex) For effects targeting creatures by type, synthetic creatures count as both their actual creature type and constructs (whichever type allows an ability to affect them for abilities that affect only one type, and whichever type is worse for abilities that affect both creature types). They receive a +2 racial bonus to saving throws against disease, mind-affecting effects, poison, and sleep, unless those effects specifically target constructs. In addition, synthetic creatures do not breathe or suffer the normal environmental effects of being in a vacuum. Many of his body parts are replaced.Half-Synthetic (Ex) The creature is affected by any ability that specifies it functions against androids. He has a gene-changer built into his liver.He can sport a variety (D4) of special abilities, either at a whim or suited to a mission: Blindsense, Aura, SR, Enchanced Dex, Magic Tattoos, Phrenic Talents, Second Mind, Spider Climb, Phantom Limb, etc.
S.N.S. = Saturday Night Special
Gear
Stick Z=1450 Credits
Tactical Missile (1) 10 1 5700 p.190
Spell Ampoule (Stabilize) 2 L 200 p.224
Nil Grenade Launcher - Squad 8 3 9400 p.168
Variety of Uppers & Downers (CHA and INT changers)
Spy Drone 6 L 4550 p.221
Spell Ampoule (Stabilize) 2 L 200 p.224
Arc Rifle - Aurora 11 2 24500 p.168
Variety of Speed and Enhancers (DEX and CON changers)
Card X=2950 Credits Box Q=4400 UPBs
"Fake-Outs" Loremeister Pills
(gain +2d6 temp WIS & Profession for 12+12d12 hours.
Laser Microphone 5 L 2725 p.220
Drug (Transdimensional Pesh) 10 - 14000 p.419
Sapphire, see above