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Captain Laerain
Male Undine Ranger 7 / Sea-Lord-Pr-Class 5
Chaotic Neutral
Representing ELD_NPC
Total Hit Points: 107
Speed: 30 feet
Armor Class: 15 = 10 + 3 [studded] + 1 [buckler] + 1 [dexterity]
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
50 lb. or less
51-100 lb.
101-150 lb.
150 lb.
300 lb.
750 lb.
Languages:
Aquan Common Elven Other Language 1 (? 2 more)
Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
Short Spear [1d6, crit x2, range inc 20 ft., 3 lb, one-handed, piercing]
Throwing Axe [1d6, crit x2, range inc 10 ft., 2 lb, light, slashing]
Rapier [1d6, crit 18-20/x2, 2 lb., one-handed, piercing]
Scimitar [1d6, crit 18-20/x2, 4 lb, one-handed, slashing]
Whip [1d3 (nonlethal), crit x2, 2 lb., one-handed, slashing]
Net [--, 10 ft., 6 lb., --]
Pistol [1d10, crit x3, range incr 50 ft, 3 lb, piercing]
Studded armor [light; + 3 AC; max dex + 5; check penalty -1 20 lb.]
Buckler [ + 1 AC; check penalty -1; hardness 10; hp 5; 5 lb.]
Feats:
* = check penalty for armor/shield
** = some groups double armor/shield penalties for swimmers
First-level Ranger spells: 3 (2 + 1) per day
Second-level Ranger spells: 2 per day
Third-level Ranger spells: 1 per day
Favored class points: Hit points +5; Skill points +2
Adjust weapon attack rolls and armor penalties as required for masterwork / magic equipment.
Undine
Ranger
Favored Enemies:
Favored Terrains:
Sea-Lord-Pr-Class
This ranger chose the two-weapon combat track.
Captain Laerain's Equipment:
More about Captain Laerain:
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