~~~~ BLIX_PF Male Goblin/Dwarf Rogue 6 True Neutral Representing K_NPC
Total Hit Points: 36 Speed: 20 feet Armor Class: 13 = 10 + 3 [studded] Touch AC: 10
Flat-footed AC: 13 [uncanny dodge]
Initiative modifier: + 0 = + 0 [dexterity]
Fortitude save: + 2= 2 [base]
Reflex save: + 7 = 5 [base] + 2 [lightning reflexes]
Will save: + 3 = 2 [base] + 1 [wisdom]
Attack (handheld): + 4 = 4 [base]
Attack (missile): + 4 = 4 [base]
Combat Maneuver Bonus: + 4 = 4 [base]
Combat Maneuver Defense: + 14 = 10 + 4 [base]
Light load: 38 lb. or less
Push or drag: 575 lb.
Languages: Common Dwarven Undercommon, Ork, Goblin
M-GraMom: Goblin ; M-GraFa: Afrekan ; P-GraMom: Dwarf ; P-GraFa: Chaos Half-Ork
Druid Thief Scofflaw Entertainer
Mallet, Pet Rats Haunted Item Potion Addict scheming savage.
Civi-Decadent; Comf-Wealth; Illegit; Blix Raised by Kindly Aunt (Dwarvish)
Born in an Evil Temple {Abbathor} Aunt was Interpreter and Loremaster.
Mother (half-Goblin) Father (Half Dwarf) (Chaotic)
Hooker: Died giving Birth Persecuted when not performing
She also was a fletcher. Bard manager, led other entertainers
Obsessed with Survival Patron Govt, Crime, provided hookers.
Age 3: Aunt got Richer Age 7: Tragedy: Aunt Killed by Neighbor, Father Custody
Age 9: Tragedy : Sold into Slavery of Thieves Guild
Age 11: Exotic: Exposure awakens psyche: detect astral (sees Blix's head)
Age 15: Sentenced to Death for .... Organized Burglary
Age 16: Obsessed with eating birdmeats.
Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing] Hand Crossbow [1d4, 19-20/x2, range incr 30 ft., 2 lb., piercing]
Studded armor [light; + 3 AC; max dex + 5; check penalty -1 20 lb.]
FEATS:
Deceitful Deft Hands
Exotic Weapon Proficiencies Martial Weapon Prof.
Nimble Fingers Lightning Reflexes
Anarchic Heritage
You gain a +4 bonus on saving throws against polymorph or petrifi cation effects. You also gain a +1 bonus on saving throws against spells or other effects created by lawful creatures.
~~~~
Does not become undead or contract lycanthropy.
Protected Soul: Your soul is held in bargain for immortality; Prerequisite: contact with a lawful evil outsider;
Benefit: You no longer age and gain immunity to animate dead, astral projection, clone, magic jar, raise dead, reincarnate, resurrection, soul bind, true resurrection, energy drain, disease, and spawn abilities.;
Special: If you die, your soul becomes the property of your infernal patron. At the GM’s discretion he may bargain with a caster of raise dead, reincarnate, resurrection, or true resurrection to release your soul back to the Material Plane.
Frail [flaw] Mixed Blood [flaw; ] Racial Ambiguity: [flaw; ]
* = check penalty for armor/shield ** = some groups double armor/shield penalties for swimmers This character also has 1 ranks in Linguistics. Favored class points: HP +3; Skills +3
Dwarfish + 2 constitution, +2 wisdom, -2 charisma (already included) Can move 20 feet even if in heavy armor'
Darkvision (see 60 feet in pitch-dark) Stonecunning ( + 2 on perception checks regarding stonework; automatic check if passing in ten feet)
+ 2 racial bonus on saves vs. poison All dwarves are proficient with battleaxes, heavy picks, and warhammers.
Rogue
BLIX_PF's Equipment:
More about BLIX_PF: ~~~~ Blix - - - Blix's Equipment:more About Blix: Half-dwarf, Half-goblin, Half-chaos ~~~~~ D-G-Chaos