Ye heroic singers in the days of the Bible sang songs of inspiration and power, praising the god of Israel and admonishing sinners. Psalmistsare singers, musicians, poets, and storytellers, crafting songs sung by theIsraelites during their worship and hymns that lived on for millennia.In a party devoted to questing for the Lord or his people, the psalmist playsa supporting role. He has a unique list of spells, or psalms, that primarily deal with supporting the servants of the Lord and smiting his enemies.
bilities:
Wisdom and Charisma are important to psalmists, as they determine the maximum power level of their spells, the number of bonusspells available at each level, and their opponents’ saves against them.
Alignment:
Lawful good, lawful neutral, or neutral good
Abbreviation:
Psa
Hit Die:
d6
Starting Age:
15 + 1d6
kills Points At 1st Level:
(4 + Int modifier) x4
Skill Points at Each Level:
4 + Int modifier
Class Skills:
e psalmist’s class skills (and the key ability for each skill)are Bluff (Cha), Concentration (Con), Craft (Int), Decipher Script (Int),Diplomacy (Cha), Gather Information (Cha), Heal (Wis), Intimidate(Cha), Knowledge (history) (Int), Knowledge (local) (Int), Knowledge(religion) (Int), Listen (Wis), Perform (Cha), Profession (Wis), Sense Motive (Wis), Speak Language, Spellcraft (Int), Spot (Wis), Swim (Str),and Use Magic Device (Cha)
Psalmists are proficient with all simple and martial weapons, light and medium armor, and with shields.
Spells
A psalmist casts divine spells which are drawn primarily from the psalmist spell list and casting these spells does not cause Piety loss. He can cast any spell he knows without preparing it ahead of time, the way a wizard or a cleric must (see below). To learn or cast a spell, a psalmist must have a Wisdom score equalto at least 10 + the spell level. e Difficulty Class for a saving throw against a psalmist’s spell is 10 + the spell level + the psalmist’s Charisma modifier.Like other spellc asters, a psalmist can cast only a certain number of spells of each spell level per day. His base daily spell allotment is given on Table 2–7: Psalms Sung Per Day. In addition, he receives bonus spells per day if he has a high Wisdom score. A psalmist’s selection of spells is extremely limited. A psalmist begins play knowing four 0-level spells and two 1st-level spells of your choice (when the psalmist gets 0 psalms sung per day of a given spell, he gains only the bonus spells he would be entitled to based on his Wisdom score for that spell level). At each new sorcerer level, he gains one or more new spells, asi ndicated on Table 2–8: Psalms Known. (Unlike psalms sung per day, the number of psalms a psalmist knows is not affected by his Wisdom score;the numbers on Table 2–8: Psalms Known are fixed.) ese new spells are drawn exclusively from Table 2–9: Psalmist Spell List.Upon reaching 4th level, and at every even-numbered psalmist level after that (6th, 8th, and so on), a psalmist can choose to learn a new spell in place of one he already knows. In effect, the psalmist “loses” the old psalm in exchange for the new one. e new psalm’s level must bet he same as that of the spell being exchanged, and it must be at least two levels lower than the highest-level psalm the psalmist can cast. A psalmist may swap only a single spell at any given level, and must choose whether or not to swap the psalm at the same time that he gains new psalms known for the level
Unlike most other spellcasters, a psalmist need not prepare his spells inadvance. He can sing any psalms he knows at any time, assuming he hasnot yet used up his psalms per day for that spell level. He does not haveto decide ahead of time which psalms he’ll sing
Table 2-6: The Psalmist
Table 2-7: Psalms Sung Per Day
Table 2-8: Psalms Known
SAVES
Level BasAtkB Ft Rf Wl Special
1 +0 +0 +2 +2 Worship circle
2 +1 +0 +3 +3
3 +2 +1 +3 +3
4 +3 +1 +4 +4 Psalm of protection
5 +3 +1 +4 +4 Selah 1/day
6 +4 +2 +5 +5
7 +5 +2 +5 +5
8 +6/+1 +2 +6 +6 Psalm of fortitude
9 +6/+1 +3 +7 +7
10 +7/+2 +3 +7 +7 Selah 2/day
11 +8/+3 +3 +7 +7
12 +9/+4 +4 +8 +8 Psalm of travel
13 +9/+4 +4 +8 +8
14 +10/+5 +4 +9 +9 Chorus of Deity
15 +11/+6/+1 +5 +9 +9 Selah 3x
16 +12/+7/+2 +5 +10 +10 Psalm of battle
17 +12/+7/+2 +5 +10 +10
18 +13/+8/+3 +6 +11 +11 Shield of the Lord
19 +14/+9/+4 +6 +11 +11
20 +15/+10/+5 +6 +12 +12 Selah 4/day
Psalms per Day Level
0 1 2 3 4 5 6
1 2 0 -- -- -- -- --
2 2 1 -- -- -- -- --
3 3 2 -- -- -- -- --
4 3 2 0 -- -- -- --
5 3 3 1 -- -- -- --
6 4 3 2 -- -- -- --
7 4 3 2 0 -- -- --
8 4 4 3 1 -- -- --
9 5 4 3 2 -- -- --
10 5 4 3 2 0 -- --
11 5 5 4 3 1 -- --
12 5 5 4 3 2 -- --
13 5 5 4 4 3 0 --
14 5 5 5 4 3 1 --
15 5 5 5 4 4 2 --
16 5 5 5 5 4 3 0
17 5 5 5 5 4 4 1
18 5 5 5 5 5 4 2
19 5 5 5 5 5 4 3
20 5 5 5 5 5 5 4
Psalms KnownLevel
0 1 2 3 4 5 6
1 4 2* -- -- -- -- --
2 4 2 -- -- -- -- --
3 5 3 -- -- -- -- --
4 5 3 2* -- -- -- --
5 6 4 2 -- -- -- --
6 6 4 3 -- -- -- --
7 7 5 3 2* -- -- --
8 7 5 4 2 -- -- --
9 8 6 4 3 -- -- --
10 8 6 5 3 2* -- --
11 9 7 5 4 2 -- --
12 9 7 6 4 3 -- --
13 9 8 6 5 3 2* --
14 9 8 7 5 4 3 --
15 9 9 7 6 5 4 --
16 9 9 8 7 6 5 2*
17 9 9 9 8 7 6 3
18 9 9 9 9 8 7 4
19 9 9 9 9 9 8 5
20 9 9 9 9 9 9 6
When a psalmist gets 0 spells of a given level, he gets only bonus spells.
*Provided the psalmist has sufficient Wisdom to have a bonus psalm of this level
0 level:
create water, cure minor wounds, detect magic, flare, guidance,mending, purify food and drink, ray of frost, resistance, virtue
1st level:
alarm, bane, battlefield oratory*, bless, cause fear, command, cure light wounds, divine favor, doom, entropic shield, magic weapon, mage armor,message, remove fear, sanctuary, shield of faith, sleep, walking song*
2nd level:
aid, allure*, blur, bull’s strength, calm emotions, cure moderate wounds, delay poison, endurance, misdirection, resist elements, rowing song*,shield other, song of contemplation*, sound burst, whispering wind
3rd level:
bestow curse, call lightning, confusion, contagion, cure serious wounds, dispel magic, displacement, emotion, exhilarating performance*, fear, greater magic weapon, keen edge, magic circle against chaos/evil/good/law, magic vestment, prayer, remove curse, remove disease, slow, tale of heroes*
Table 2-9: Psalmist Spell List
4th level:
break enchantment, cure critical wounds, death ward, discern lies,dismissal, flame strike, injunction*, locate creature, neutralize poison, quench,shout, song of perseverance*, spell immunity, wall of fire, wall of song*
5th level:
atonement, compel song*, dispel evil, dream, greater command, greater dispelling, healing circle, insect plague, inspire true love*, mass contagion*, nightmare, righteous might, song of penitence*, spell resistance,understand all speech*
6th level:
antimagic field, banishment, bestow major curse*, control weather, find the path, hero’s feast, heal, holy word, mass haste, power word: blind,repulsion, sequester, song of shame*, song of the wind*, spell turning,
telepathic bond
*Indicates a spell unique to the
Testament
setting
worship Circle
At 1st level, the psalmist may gather a minimum of 10 adult Israelites ina worship circle. It requires a full round of participation of each person in the worship circle, all participants must be immediately adjacent toanother member of the circle, and the circle must be complete. Each member of the circle receives +1 bonus on all saving throws for threer ounds, plus one round per point of the psalmist’s Wisdom modifier. e worship circle may be formed once per day.
Psalm of Protection
At 4th level, a psalmist may sing a psalm that praises the Lord’s ability to protect his children. All worshipers of the Lord, including th epsalmist, within a 30-ft. radius receive a +2 sacred bonus to ArmorClass. is protection lasts for as long as the psalmist sings plus threerounds, plus one round per point of the psalmist’s Wisdom modifier. A psalmist must spend a move-equivalent action each round reciting thepsalm or it expires. e psalm of protection may be said once per day.
Selah
At 5th level and above, a psalmist who recites a psalm can take a full-round action to speak the word “Selah” (a meditative pause). When hed oes so, he instantly recalls the psalm that he cast in the previous round,and is able to cast it again at a future time. He can speak this word,“Selah,” once per day at 6th level, twice per day at 10th, three times per day at 14th, and four times per day at 18th level.
Psalm of Fortitude
At 8th level, a psalmist may sing a psalm that praises the Lord’s ability to strengthen his children. All worshipers of the Lord, including thepsalmist, within a 30-ft. radius receive fast healing 3. is protectionlasts for as long as the psalmist sings plus three rounds, plus one roundper point of the psalmist’s Wisdom modifier. e psalmist must spend amove-equivalent action each round reciting the psalm or it expires. epsalm of fortitude may be spoken once per day.
Psalm of Travel
At 12th level, a psalmist may recite a psalm that praises the Lord’s ability to shepherd his children and help them pass unharmed through dangerousplaces. All worshipers of the Lord, including the psalmist, within a 30-ft.radius receive a 10 ft./round bonus to their movement rate. is bonus lastsfor as long as the psalmist sings plus three rounds, plus one round per pointof the psalmist’s Wisdom modifier. e psalm of travel only requires one full round to recite and then remains in effect for the entire duration of thepsalm, leaving the psalmist free for other actions.
Chorus of the Lord
Many of a psalmist’s songs of power involve verses of scripture or evenbecome scripture themselves. While average Israelites cannot sing these verses as spells, non-psalmists are often familiar with the words of thesepsalms. At 14th level, when a psalmist sings a spell, for every worshiper of the god of Israel who sings the psalm along with the psalmist (to amaximum of one person per point of the psalmist’s Wisdom modifier),the effective caster level of the spell is increased by 1. us, if a 14th-level psalmist with an 18 Wisdom casts
wall of fire
, up to four peoplecould sing the psalm along with him, increasing the effective caster levelof the spell to 18th level, improving its range, area of effect, duration,damage, and the DC of attempts to
dispel
its effects.
Psalm of Battle
At 16th level, a psalmist may recite a psalm that praises the Lord’sability to heighten his children’s ability to smite their enemies. All worshipers of the Lord, including the psalmist, within a 30-ft. radiusreceive a +1 bonus on melee damage and morale checks, plus one pointper point of the psalmist’s Wisdom modifier. e psalmist must spend amove-equivalent action each round reciting the psalm or it expires. isenhancement lasts for as long as the psalmist sings plus for three rounds,plus one round per point of the psalmist’s Wisdom modifi
Shield of the Lord
At 18th level +, the Levite priest receives his greatest protection, the shield of the Lord. Whoever kills a Levite priest at this level, regardless of the provocation or the circumstances, receives an affliction (see
bestow affliction . ere is no saving throw against this divine curse.
Domain Spells
==