~~~ Long-Jacket Female Half-Elf Sorcerer 5 / Field Agent 8 True Neutral Representing ELD-NPC
Vaollayme Vionthehaedra
Zero-level Sorcerer spells: Cantrips at will
First-level Sorcerer spells: 7 (6 + 1) per day
Second-level Sorcerer spells: 7 (6 + 1) per day
Third-level Sorcerer spells: 7 (6 + 1) per day
Fourth-level Sorcerer spells: 4 per day
Total Hit Points: 107 Speed: 30 feet
Armor Class: 14 = 10 + 3 [dex] + 1 [dodge]
Touch AC: 14 Flat-footed: 10
Gets the Job Done.
I want a girl with a mind like a diamond
I want a girl who knows what's best
I want a girl with shoes that cut
And eyes that burn like cigarettes
I want a girl with the right allocations
Who's fast and thorough
And sharp as a tack
She's playing with her jewelry
She's putting up her hair
She's touring the facility
And picking up slack
I want a girl who gets up early
I want a girl who stays up late
I want a girl with uninterrupted prosperity
Who uses a machete to cut through red tape
With fingernails that shine like justice
And a voice that is dark like tinted glass
I want a girl with a smooth liquidation
I want a girl with good dividends
At Citibank we will meet accidentally
We'll start to talk when she borrows my pen
She wants a car with a cupholder arm rest
She wants a car that will get her there
She's changing her name from Kitty to Karen
She's trading her MG for a Chrysler La Baron
+2 Int
+2 Wis
Improved Unarmed Strike feat
+2 Intimidate
Extended Studies feat
Expeditious Sleuth teat
+2 Int
Hand of Glory
+2 Cha
+2 Disable Device
Spring Attack feat
+2 Wis
+2 Concentration
Improved Day Job feat
Rhetorical Flourish feat
Tiger Claw fighting style
Sibyl's Voice feat
Black Market Dealings feat
Windfall feat
+2 Luck bonus
+2 Sleight of Hand
Skilled Driver
Expert Driver
+2 Disguise
Craft Wondrous Item
Light load: :
Push or drag:
76 lb. or less
1150 lb.
Languages:
Aarakocra Auran Celestial Common Draconic
Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
Quarterstaff [1d6/1d6, crit x2, 4 lb., two-handed, bludgeoning]
Feats:
* = check penalty for armor/shield ** = some groups double armor/shield penalties for swimmers
Favored class points: Hit points +6; Skill points +7 Adjust weapon attack rolls and armor penalties as required for masterwork / magic equipment.
Half-Elf +2 to charisma (already included) Immune to magical sleep
Sorcerer Can know only limited numbers of spells Sorcerer spells no longer require cheap material components.
Field Agent Hit dice d8 Slow increase in attack bonuses Slow increase in fortitude saves Fast increase in reflex saves
Fast increase in will saves Base 6 skill points per level Three bonus feats Additional sorcerer spell levels:
Long-Jacket's Equipment:
More about Long-Jacket: well there is the Short Skirt
I want a girl with a short skirt and a lonnnnggggggggg jacket ~~~