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Entangling: level 2: a weapon with the entangling fusion gains the entangle weapon special property. 1x day may benefit from this property, famous net launcher
Flaming: level 5: the flaming fusion imbues a weapon with the fiery power of a star. Half the weapon’s damage type is replaced with fire damage. efficient flamethrower
Frost: level 5: the frost fusion imbues a weapon with the icy cold of a dead world far from its system’s sun. Half the weapon’s damage type is replaced with cold damage. 'Ice-cube System
Blasting: level 2: the blasting fusion allows a weapon to make a single attack as a blast once per day as a full action. (Grenade Style) Rocket launcher
Seeking: level 3: the seeking fusion causes an attack from a weapon to veer toward its target. This negates any miss chance caused by the target having concealment, replay button
Burst: level 2: with the burst fusion, a weapon’s energy damage can form a small explosion that spills onto a second target. exploding heads
Wounding: level 7: the wounding fusion causes a weapon to deal exceptionally traumatic damage. The weapon gains the wound critical hit effect. arrow launcher
Boost: charge up a weapon with this special property as a move action. increase the weapon’s damage by the listed amount on the next attack you make with the weapon.
Inject : This weapon or its ammunition can be filled with a drug, an injury poison, or a medicinal compound. poisonous gas heads
The Zorg ZF1 has 32 levels of enhancements.( Keep in mind: Zorg sold his soul to be a weapons designer.) Not all of the options can work at once.
Items in RED are lockout, if that function is on, no other option will. The other 3 items may be used any 2 at a time. Having 2 active doubles the ammo usage.
Any function switches take a full action.
Unwieldy: Weapons with the unwieldy special property are large and awkward,
Self-Destruct it can self-destruct when needed, dealing an amount of fire and shrapnel damage equal to 1d6 per CR to all creatures in a 20-foot-radius burst.
Breakdown: Weapon can be made into 4 bulk 1 pieces, not recognizable as weapons (DC 35)
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So what if the Federal Government scattered your people into the wind? What doesn't kill you makes you stronger. Your time for revenge is at hand. Voila, the ZF-1.
[activates a ZF-1 and holds it] It's light; handle's adjustable for easy carrying; good for righties and lefties; breaks down into four parts; undetectable by X-ray;
ideal for quick discreet interventions. A word on firepower. Titanium recharger; 3000-round clip with bursts of 3 to 300. With the replay button, another Zorg invention,
it's even easier. [lights reveal a mannequin in a police armor] One shot... [shoots mannequin]...and replay send every following shot to the same location.
[shoots at Mangalores but all the bullets go to the mannequin] And to finish the job, all the Zorg oldies but goldies. [fires every weapon at the mannequin as he mentions them]
Rocket launcher... arrow launcher with exploding or poisonous gas heads, very practical... our famous net launcher... the always-efficient flamethrower, my favorite...
[winks to the Mangalores] and for the grand finale, the all-new 'Ice-cube System'. [fires a cloud of liquid nitrogen which freezes the remains of the mannequin]