Venkman

~~~

VENKMAN

Male Half-Orc Rogue 5 / Undead-Killer(Spirit Hunter) 7

Chaotic Neutral

Representing ELD-NPC

Total Hit Points: 50

Middle-aged

Speed: 30 feet

Armor Class: 15 = 10 + 3 [studded] + 2 [dexterity]

  • Touch AC: 12
  • Flat-footed: 15 [uncanny dodge]

Light load:

Medium load:

Heavy load:

Lift over head:

Lift off ground:

Push or drag:

50 lb. or less

51-100 lb.

101-150 lb.

150 lb.

300 lb.

750 lb.

Languages:

Common Infernal Orc (? 4 more)

Light Crossbow [1d8, crit 19-20/x2, range inc 80 ft., 4 lb, piercing]]

Sap [1d6 nonlethal, crit x2., 2 lb., light, bludgeoning]

Hand Crossbow [1d4, 19-20/x2, range incr 30 ft., 2 lb., piercing]

Studded armor [light; + 3 AC; max dex + 5; check penalty -1 20 lb.]

Feats:

* = check penalty for armor/shield

** = some groups double armor/shield penalties for swimmers

This character also has 1 ranks in Linguistics.

Favored class points: Hit points +1; Skill points +4

Adjust weapon attack rolls and armor penalties as required for masterwork / magic equipment.

Half-Orc

  • This half-orc chose +2 to constitution (already included)
  • Darkvision (see 60 feet in pitch-dark)
  • +2 on intimidate (already included)
  • Orc Ferocity -- if brought below 0 hp, fight for 1 round anyway
  • All orcs know greataxes and falchions

Rogue

  • Sneak Attack +3d6
  • Trapfinding -- add half of rogue level to find traps, minimum +1
  • Evasion (level 2) -- no damage on a successful reflex save
  • Rogue talents -- gain one at every even-numbered level. At level 10 and above, advanced talents are available. Add by hand.
  • Trap sense (level 3) -- armor class and reflex bonuses against traps
  • Uncanny Dodge (level 4) -- cannot be caught flat-footed, keep dexterity bonus to AC if attacker is invisible
  • Improved Uncanny Dodge (level 8) -- cannot be flanked
  • Master strike (level 20) -- each sneak attack either kills, paralyzes, or puts into coma.

Undead-Killer(Spirit Hunter)

  • Hit dice d6
  • Average increase in attack bonuses
  • Fast increase in fortitude saves
  • Fast increase in reflex saves
  • Fast increase in will saves
  • Base 6 skill points per level
  • Three bonus feats
  • More:

VENKMAN's Equipment:

          • 28 lb
          • 1 lb
          • 2 lb
          • 4 lb
          • 1 lb
          • 5 lb
          • 5 lb
          • 1 lb
          • 1 lb
          • 1 lb
          • 10 lb
          • _____
          • 59 lb
          • Weapons / Armor / Shield (from above)
          • Crossbow bolts (quiver of 10) x1
          • Backpack
          • Grappling hook
          • Oil flasks x1
          • Rope (50', silk) x1
          • Signal whistle
          • Artisan tools
          • Healer kit
          • Holy symbol (silver)
          • Magnifying glass
          • Thieves' tools
          • Tools (miscellaneous) x5
          • Total
    • Also...
    • Ghost-Killer Pack Ghost-Finder Gem

More about VENKMAN:

  • Ghost Breaker

~~~