SKORPIEN

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Panegyric Skorpien XP 1,600 CR 5

--- magical operative

N Large magical beast (magical)

Init +5; Senses darkvision 60 ft.,

low-light vision., blindsense 60 ft.,

Perception +11

DEFENSE

HP 65 RP 4 EAC 17; KAC 18

Fort +6; Ref +6; Will +8

Weaknesses gas based attacks

vulnerable to animal spells;

OFFENSE

Speed 45 ft., burrow 30 ft., climb 20 ft.

Melee austere bone cestus +13 (1d6+5 P; critical bleed 1d4) or

injection glove +13 (1d4+5 P; critical injection dc +2)

Space 10 ft.; Reach 10 ft.

TACTICS

Can be summoned easily by mystics with the Star Shaman package, stays 1d4 rounds per character level of caster

STATISTICS

Str +2; Dex +5; Con +2; Int +1; Wis +4; Cha +0

Skills Bluff +11, Acrobatics +16, Intimidate +16, Stealth +16, Survival +16 Athletics +6

Languages Arkanen (comprehend, not speak)

Other abilities debilitating trick, evasion, operative exploits (inoculation, ever vigilant), specialization (explorer), trick attack +3d8

Gear (equivalents) graphite carbon skin, austere bone cestus, Injection glove, manacles (grab and hold with claw)

ECOLOGY

Artificial summoned arthropod

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