SKORPIEN
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Panegyric Skorpien XP 1,600 CR 5
--- magical operative
N Large magical beast (magical)
Init +5; Senses darkvision 60 ft.,
low-light vision., blindsense 60 ft.,
Perception +11
DEFENSE
HP 65 RP 4 EAC 17; KAC 18
Fort +6; Ref +6; Will +8
Weaknesses gas based attacks
vulnerable to animal spells;
OFFENSE
Speed 45 ft., burrow 30 ft., climb 20 ft.
Melee austere bone cestus +13 (1d6+5 P; critical bleed 1d4) or
injection glove +13 (1d4+5 P; critical injection dc +2)
Space 10 ft.; Reach 10 ft.
TACTICS
Can be summoned easily by mystics with the Star Shaman package, stays 1d4 rounds per character level of caster
STATISTICS
Str +2; Dex +5; Con +2; Int +1; Wis +4; Cha +0
Skills Bluff +11, Acrobatics +16, Intimidate +16, Stealth +16, Survival +16 Athletics +6
Languages Arkanen (comprehend, not speak)
Other abilities debilitating trick, evasion, operative exploits (inoculation, ever vigilant), specialization (explorer), trick attack +3d8
Gear (equivalents) graphite carbon skin, austere bone cestus, Injection glove, manacles (grab and hold with claw)
ECOLOGY
Artificial summoned arthropod
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