rat-ogre
Boaz di Troaz 18th Level ; Male Rat-Ogre Barbarian 4 / Fighter 4 / Grappler 5 / Brawler 5 Chaotic Neutral Representing ELD
Strength 25 (+7)
Dexterity 15 (+2)
Constitution 20 (+5)
Intelligence 16 (+0)
Wisdom 14 (+2)
Charisma 12 (+1)
Size: Large (+grapple)
Height: 8'5 Weight: 560 lb
Skin: Brown Eyes: Dark Brown
Hair: Light Brown; Straight; Thick Beard / Hirsute
Total Hit Points: 184 Speed: 40 feet [barbarian]
Armor Class: 25 = 10 +3 [studded] +1 [buckler] +2 [dexterity] -1 [large] +5 ; belt +5
[Rat-Ogre] Touch AC: 16 Flat-footed: 25 [uncanny dodge]
Initiative modifier: +2 = +2 [dexterity] Fortitude save: +17 = 12 [base] +5 [constitution]
Reflex save: +10 = 8 [base] +2 [dexterity] Will save: +6 = 4 [base] +2 [wisdom]
Attacks: (+4 due to Jewelry)
(handheld): +23/+18/+13/+8 = 17 [base] +7 [str] -1 [large] +4 (unarmed): +34/+29/+24/+19 = 17 [base] +7 [str] +1 [large] D8 (+5 belt) +4 jewel
(missile): +18/+13/+8/+3 = 17 [base] +2 [dex] -1 [large] +4 Grapple +45/+40/+35/+30 = 17 [base] +7 [str] +4 [large] +4 +5 belt +4 jewel +4 Master
[improved grapple]
Light load:532 lb. or less Medium 534-1066 lb. Heavy load: 1068-1600 lb.
Lift over head: 1600 lb. Lift off ground: 3200 lb. Push or drag: 8000 lb.
Languages: Common, Ork, Skaven, Giant
Spiked Gauntlet [1d6, crit x2, 2 lb, light, piercing] Sap [1d8 nonlethal, crit x2., 4 lb., light, bludgeoning]
Short Sword [1d8, crit 19-20/x2, 2 lb, light, piercing] Studded armor [light; +3 AC; max dex +5; check penalty -1; 40 lb.]
Buckler [+1 AC; check penalty -1; hardness 10; hp 5; 10 lb.] Dart [1d4, crit x2, range inc. 20 ft., 1/2 lb, piercing]
Light Hammer [1d4, crit x2, range inc 20 ft., 2 lb., light, bludgeoning] Spiked Chain [2d4, crit x2, 10 lb., two-handed, piercing]
Feats:
Combat Reflexes (Attack of Opport. while flatfooted, and equal to Dex bonus 2) Tracking by Scent
Agile (Balance, Esc.Art), Alertness (Listen, Spot)
Improved Unarmed Strike (Considered armed) Improved Grapple (+4, no Atk-o-Opp)
Stunning Fist (Save = 23, 3x day) Power Attack (Trade BAB for Dmg.)
Anarchic Heritage ( +4 saving against polymorph or petrification; +1 on saving throws vs. lawful sources)
Brachiation (normal move in trees or appropriate landscape)
Improved Rending : hits with both claws, latches onto the opponent and tears. automatically deals additional 2d8+9 pts. dmg.
Exotic Weapon ProficiencyWeapon: Clever Wrestling (no pen. to dex or attks while grappled)
Grappling Master Improved Toughness
Traits:
Resistant to Drugs - Skaven receives +20 to all Drug tests, and all Warpstone, Taint or Corruption Tests.
Resistant to Pestilence and Plague - Skaven receives +20 to all tests against Disease.
Prehensile Tail - The Skaven’s tail is remarkably prehensile and maneuverable, able to wield weapons, allowing the Skaven
1 additional attack action when attacked from the Flanks or the Rear. The Skaven does not need to see its opponents,
as the tail seems to have a mind of its own...
Rat-like Agility - The Skaven is incredible agile, treat it as having Acrobatics, Contortionist, Escapology, and Scale Sheer Surface.
Venomous-All attacks by the Skaven count as Infected Wounds
Skill Stat Total Ranks Mods
Appraise Int 6 = +0
Balance Dex* 13 = +2 +2 [tumble] +2 [agile] +4 Skaven
Bluff Cha 19 = +0 +2 Synergy
Climb Str* 14 = +7 +5 +4 Skaven
Craft_1 Int 16 = +0 +3 Leather-Working
Diplomacy Cha 6 = +0 +2 [sense motive]
Escap Art Dex* 20 = +2 +5 +2 [agile] +4 Skaven
Forgery Int 5 = +0
Gath Info Cha 6 = +0
Hand Anim Cha 12 = 0 +5
Heal Wis 12 = +2
Hide Dex* +2 = +2 4 [large] +4 Skaven
Intimida Cha 25 = +0 +7 +4 [large] +4 Skaven +2 Synergy + Fear
Jump Str* 23 = +7 +5 +2 [tumble] +4 [speed 40]
Kno:Dunge Int 8 = +5 +3
Kno:SpellJamm 8 = +5 +3 Spacehand
Kno:Local Int 8 = +5 +3
Listen Wis 14 = +2 +5 +2 [alertness]
Move Sile Dex* 5 = +2 +2.5
Perform_1 Cha 5 = 0 +5 Acting, Wrestling
Professn Wis 7 = +2 +5 Pro. Wrestler
Professn Wis 15 = +2 +5 Leather Worker, Tanner
Ride Dex 10 = +2 +2 [handle animal]
Search Int 7 = +0 +5
Sense Mot Wis 7 = +2 +5
Spot Wis 7 = +2 +5 +2 [alertness]
Survival Wis 17 = +2 +5
Swim Str** 12 = +7 +3
Tumble Dex* 13 = +2 +5 +2 [jump] +4 Skaven
Use Rope Dex 7 = +2 +3
* = check penalty for wearing armor
Escape Artist >=5 ranks gives +2 on use rope checks for bindings. ; Search >=5 ranks gives +2 on survival checks while tracking.
Rat Ogre: Monstrous humanoid * +10 strength, +4 const , -2 dext , -4 intel , -4 charisma (already included)
* Darkvision to 60 feet * +5 natural AC * Proficient with simple & martial weapons, light. medium armors, shields
* Level adjustment +2 Acute Senses Contortionist Scale Sheer Surface Orientation
Black Musk - the rat-ogre smells terrible and is easy to track.
Dread Gaze - The Skaven’s gaze may causes Fear in all creatures under 8’tall. (Medium or less, Intimidate Check = DC)
Barbarian:
* Illiteracy (2 skills, learned to read) * Rage
* Fast Movement (already included) * Uncanny Dodge (level 2)
* Trap Sense (level 3) * Improved Uncanny Dodge (level 5)
* Damage Reduction 5/- (Barbarian + Anarchic)
Fighter & Brawler
* Bonus Feats (already included) * Improvise Weapons (use feats with anything held)
Subdual Damage Reduction (minus 5 (Con) from combat subdual damage)
Bludgeoning Substitution Crowd-Fighting {+1 per threatening person} +3 max.
Grappler
* Hit dice d10 * Fast increase in attack bonuses
* Light armor proficiency * Three bonus feats
Precision Strike (no -4 on sub.switch) Great Grappler (holds & pins vs. 2 size larger) Garg.
Power Strike d8 Deadly Pin (pins now cause subdual damage)
Choke Out (after second round of pin, start Fort Saves vs (15 + Dmg Caused) or full unconscious for D3 rounds
Boaz di Troaz's Equipment:
Weapons / Armor / Shield (from above) Sling bullets (group of 10) x1
Backpack Bedroll Bottle
Caltrops Candle Case (for map or scroll)
Chain (10 feet) x1 Chalk Crowbar
Fishhook Flasks x1 Flint and steel
Grappling hook Hammer Key & Locks x1
Manacles x1 Mirror Parchment sheets x1
Pitons x10 Pouch x3 Rations (1 day) x10
Rope (50', silk) x5 Sealing wax Sewing needle
Signal whistle Signet ring Soap
Spyglass Torches x3 Vial (for ink or potions) x3
Waterskins x3 Whetstone Hammock
Holy symbol (silver tri-gram) Tools (miscellaneous) x3
All his weapons look like leather-working tools.
Shield also resembles a tanning plate. 100 gp
More about Boaz di Troaz: Wrestlin Rat-Ogre
A humble leather worker & tanner who earns his keep with his trade.
AKA Fur-Jack
MONK's BELT (championship belt - augments )
Gifts from Akirra
NEOGI JEWEL COIF +4 Luck Bonus ( saves, atks, damage)
10,000 loan from Captain
18th LEVEL XP=162,000 + 3,600 XP (171 to 19level)
Prestige Classes Here