Chief Jasmine

~~~ Carpenter Chief Jasmine

Female Half-Elf Bard 5 / Chief Carpenter 2 True Neutral Representing ELD-NPC

Total Hit Points: 37 Middle-aged Speed: 30 feet

Armor Class: 17 = 10 + 3 [studded] + 1 [buckler] + 3 [dexterity] Touch AC: 13 Flat-footed: 14

Light load: :

Push or drag:

43 lb. or less

650 lb.

Languages:

Common Elven Gnome Orc Terran

Heavy Crossbow [1d10, crit 19-20/x2, range inc 120 ft., 8 lb., piercing]

War Hammer [1d8, crit x3., 5 lb., one-handed, bludgeoning]

Falchion [2d4, crit 18-20/x2, 8 lb, two-handed, slashing]

Whip [1d3 (nonlethal), crit x2, 2 lb., one-handed, slashing]

Studded armor [light; + 3 AC; max dex + 5; check penalty -1 20 lb.] ; arcane spell failure 5%

Buckler [ + 1 AC; check penalty -1; hardness 10; hp 5; 5 lb.]

Feats:

* = check penalty for armor/shield ** = some groups double armor/shield penalties for swimmers

This character also has 1 ranks in Linguistics.

Zero-level Bard spells: Unlimited casting of cantrips known

First-level Bard spells: 5 (4 + 1) per day

Second-level Bard spells: 3 (2 + 1) per day

Favored class points: Hit points +3; Skill points +4

Adjust weapon attack rolls and armor penalties as required for masterwork / magic equipment.

Half-Elf

  • This half-elf chose +2 to charisma (already included) Immune to magical sleep Allowed two favored classes. .
  • Take a skill focus as a bonus feat at level 1 + 2 racial bonus on saves vs. enchantments Low-light vision
  • + 1 racial bonus on perception checks + 2 racial bonus on diplomacy and gather information checks

Bard

  • Bardic Knowledge Bardic Performance -- 4 + chr mod rounds per day. Two more rounds day for each level above 1.
  • Cantrips Can know only limited numbers of spells
  • High charisma gains bonus spells daily Countersong
  • Distraction
  • Fascination
  • Inspire Courage +1
  • Versatile Performance (Level 2) -- you'll need to hand-edit
  • Well-Versed (Level 2) -- +4 on saves vs other bards, and sounds in general
  • Inspire Competence +2 (Level 3)
  • Inspire Courage +2 (Level 5)
  • Lore Master 1/day (Level 5)
  • Suggestion (Level 6)
  • Versatile Performance (Level 6) -- you'll need to hand-edit
  • Inspire Competence +3 (Level 7)

Chief Carpenter more: the character adds a +2 circumstance bonus on any bluff, diplomacy, appraise or intimidate check that involves other non- carpenters engineers or craftsman

when attempting to make whole or make jury-rigged repairs on their own ship, the chief gains a +2 circumstance bonus

on average, it takes twice as long to construct a mastercraft item as it does to create an ordinary item of the same sort: you must pay double the cost for raw materials (2/3 of the item’s normal price rather than 1/3), and the result of every daily craft check you make is halved (round down).

You can add the mastercraft feature to an existing ordinary item by paying the raw material cost making daily craft checks as though you were constructing the item itself.

Mastercraft Controls Effect: +2 equipment bonus on Pilot checks to perform stunts

Mastercraft Hull Effect: The ship’s maximum speed is increased by 1 square/action

Mastercraft Map Table Effect: +2 equipment bonus on Navigate checks to make voyages

Carpenter Chief Jasmine's Equipment:

          • 48 lb
          • 1 lb
          • 40 lb
          • 5 lb
          • 1 lb
          • 3 lb
          • 1 lb
          • 2 lb
          • 20 lb
          • _____
          • 121 lb
          • Weapons / Armor / Shield (from above)
          • Crossbow bolts (quiver of 10) x1
          • Ink vial
          • Ink pen
          • Sewing needle
          • Alchemist lab
          • Artisan tools
          • Hourglass
          • Magnifying glass
          • Musical instrument
          • Scale, merchant's
          • Spell component pouch
          • Tools (miscellaneous) x10
          • Total

More about Carpenter Chief Jasmine:

  • Chief Carpenter

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