RT_RANGER
CRIMSON RANGERFUNCTION scout SPEED: 7 (8 noncombat)
CREW POP: 14 CLASS: Minor-Ship
V.SHIELDS: 3 WPN.CAP: 2
DIMENSIONS: 1.01 km long, 0.3 km abeam approx. MORALE: 96 DETECTION: 20
MASS: 4.50 mt TURRETS: 3 HULL INTEGRITY 20
CREW: 7500 apx MANEUVER: 25 /15
ACCEL: 2.20 grav.max.sust.accel CREW RATING 98
ARMOR: 13 MACHINE SPIRIT Skittish
COMPONENTS : Warp Sextant ; Self-Destruct System & Booby Traps ; Flak Turrets ; Cryo Tube Survival Deck (Low Berths)
SHIPS AGE : Venerable: 552 M37:Plunder Age Overall Condition: Fully Repaired
CRIMSON RANGER
Hull: Transport Class: Ancient One-Off
Space: 35 (includes Space for Main Cargo Hold)
Power: 38 (includes Auxiliary Plasma Banks)
Weapon Capacity: 1 Prow (Pyros Melta-cannons), 1 Port (Thunderstrike Macrocannons), 1 Starboard (Thunderstrike Macrocannons)
Ship Points: 18
Dreams of Distant Worlds special ability.
Machine Spirit Oddities: Skittish. Speed reduced by 1 in combat, travel time interstellar is reduced by 1d5 weeks, to a minimum of 1.
Past History: Of ancient provenance, built in seg.solar shipyard
Essential Components: Modified Mars Pattern Class A Drive, Mars K Warp Engine, Warpsbane Hull, Single Void Shield Array,
Bridge of Antiquity, Mark 1.r Life Sustainer, Voidsmen Quarters, M-100 Auger Array
Weapon Components: TS Macrocannons, Pyros Melta-cannons
Storage and Passenger Compartments: Main Cargo Hold
Augments and Enhancements: Auxiliary Plasma Banks, Armour Plating, Augmented Retro-thrusters
Additional Facilities: Temple-shrine to the God Emperor, Broadband Hymn-casters
Special Bonuses and Penalties:
Dreams of distant worlds: This ship gains +10 Manoeuvrability while within 5 VUs of a planet.
Shield of Faith: Navigation Tests Warp gain +10; Warp Travel Encounters (page 186), rolls twice & Navigator to choose which result
Stale Air: Increase all Morale loss by 1.
Inferno: Whenever Pyros Melta-cannons inflict a Critical Hit, it is automatically a Fire! Critical.
Stowed and Secured: When working towards a Trade objective, the captain earns an additional 125 Achievement Points
Awe of the God Emperor: When working towards a Creed objective, the captain earns an additional 100 Achievement Points
Death-dealers: Hit and Run Action, the Troops in the Barracks provide a +20 bonus to the opposed Command Test.
Precise: on Critical Hit inflicted by a Hit and Run Action the Troops in the Barracks , PC may select any result between 1 and 6
Eyes Everywhere: Add +10 to all Command Tests or social Skill Tests any character makes while on the bridge.
Hololithic Display Tank: Increase the ship’s Manoeuvrability by +5 (bonus included).
Deafening: Hymn-casters are activated, all other ships do Diff (-10) Tech Test to use vox or other broadcast comm within 30 VU
Terrifying: When the Hymn-casters are activated, characters aboard this vessel gain +10 on all Intimidate Tests against all ships within 30 VUs.
Volatile Power: If Aux Plasma Banks are damaged, the ship takes 1d5 damage directly to Hull Integrity and its plasma drive is set on fire.
Hidden sally-ports: This ship gains +10 to all Command Tests when defending against boarding actions and Hit and Run Actions.
Barracks Decks
Pyros Melta-Cannons – Str 3, 1d10+4, Crit Rating 4, Range 4
Thunderstrike Macrocannons [Strength: 3, Damage:1d10+1, Crit Rating: 6, Range: 4]