Wall type details are detail drawings of wall constructions.
They may also include floor/wall, ceiling/wall and soffit/wall details.
This is a typical Wall Type Detail:
Revit Legends would be ideal for doing wall details EXCEPT you can not dimension system families (walls, floors, ceilings, roofs) in Legend views.
Wall details could be done as Drafting Views but then there is no connection between actual walls used and the details.
A better method is to use dimensions and tags on actual walls. This ensure details match actual walls used in the project.
To do this:
Make sure there is a Workset that is invisible by default.
Create a view where nothing else is modelled (e.g. below the lowest level, or off to one side of the building).
Draw wall segments on the invisible Workset (make sure the workset is on in the view).
Use material tags to note layers of the walls.
Use dimensions for width of layers.
Use a tag to show wall code, fire rating, acoustic, insulation and other descriptive notes.
For detail notes place notes in the Type Comment parameter of detail components and Filled Regions, then use a Type Comment tag for the note.
Once tags are placed go through each wall and make sure the material of the wall are correct, and the materials used have correct parameter values.
GUIDELINES
1. INVISIBLE WORKSET
Use a workset called W_temp (make it if it doesn't exist).
2. CREATE VIEW
Even if you are doing the wall type details as sections create a Floor Plan view using the View tab > Floor Plan tool. If you create a Section view or Callout you will have to deal with the references appearing in other views. Use the Plan Detail type.
If your project's lowest floor is above RL 0 create your view at this level. There should be a level called .datum at RL 0. Make it if it doesn't exist.
Set the Clip Box extents to be within the building model above.
Make sure the Worket (e.g. W_temp) is explicitly turned on in the view.
Use Filters to hide Building Sections and Callouts, use Visibility Graphics to hide Elevations.
Set the scale and make sure the view's Detail Level is set to Fine.
3. DRAW WALLS
Draw a wall segment of each wall type. Check the wall height is not excessive.
Add minimum detail components over the top. Use the underlying wall where possible.
Use the Linework tool to make lines thicker or a different Line Pattern or colour.
4. ANNOTATION
To note wall construction use a tag to read one of the material's parameters.
e.g. Use tag tagMAT_Comments 2.5.rfa to read the Material's Comment parameter.
HINTS:
Space tags sufficient distance apart so that there is enough room for a second line. If a description changes it may wrap over the top of the material tag below. (Tag text is fixed length, wrapping can only be changed by editing the tag family).
Place tags on left side of wall so the tag's leader doesn't interfere with the dimension text.
Add a tag for EACH material layer even if they are the same. (note 2 layers of FR plasterboard in image above). If you don't and one of layer changes it will be be updated in the detail.
To note a material's thickness create a dimension style without a 'tick', and text size and font to match the tag, change units to include a suffix (e.g mm) is desired.
Use that dimension style to dimension each wall material, untick Leader.
Place the dimension line in the same place as the tag leader.
Move the dimension text so it aligns with the appropriate material tag.
HINTS:
Edit dimension text to add a prefix or suffix, e.g. NOM. or MIN. or MAX.
To provide other information place a tag below each wall segment that contains the wall type code, fire rating, acoustic, insulation and any other pertinent information.
This tag should use a single label with multiple parameters to deal with blank parameters values.
e.g. Use tagWA_Wall Details 2.5.rfa.
HINTS:
You can force a new when entering a parameter value (in a tag, schedule or properties dialog) by using Shift + Enter.
To note detailing write the note into a Detail Component or Filled Region's Type Comment parameter and use a multi-category tag to place the note.
e.g. use tagALL_TypeComment 2.5.rfa.
5. EDIT WALLS
Once tags are placed many may be empty with just a question mark.
WALL INFORMATION
To edit other wall parameters select a wall, Edit Type, then type in the information against the relevant parameters.
You can also select text (or question mark) in a tag and type values in there.
MATERIAL INFORMATION
To edit wall materials select a wall, Edit Type, hit the Edit... button of the Structure parameter.
Then select a Material and the material dialog will open.
Make sure the correct material has been selected.
To edit parameters go to the Identity tab. In the above example the Comment parameter holds the material description in the tag, the Mark parameter contains the Wall Code.
If custom parameters are used access them by hitting the button at bottom left.
Repeat for each wall layer, and each wall type.
As you go through each wall type you will notice less work is required, as the materials they use already have their parameters populated.