Scope boxes work a little like Crop Regions but are 3D and exist in the model rather than individual views.
They have a base and top that can be moved (unlike Crop Region boxes which are 2D).
The same Scope Box can be used to control visibility of Grids and Levels as well as clip extents of views.
Scope Boxes have a name that objects that are clipped refer to. Always change the default name to something meaningful.
Views are associated with a Scope Box by selecting a named Scope Box in the Scope Box parameter.
When a view is associated with a Scope Box the extents of the scope box effectively becomes the Crop Region boundary.
The Do not / Crop View and Show / Hide Crop Region buttons work on Scope Boxes the same as Crop Regions.
Annotation Crop will still work (if turned on), and will be bound by the Scope Box extents.
Grids and Levels can be associated with Scope Boxes so they only appear in views the scope box is associated with, and clip to that Scope Box.
SETTING TOP & BOTTOM OF SCOPE BOXES
As Scope Boxes are 3D they have a top and bottom. Even if you want the Scope Box to effect the full height of your building you should check the top and bottom are where they need to be.
You can do this in a 3D view that shows the extent of the building, or for greater accuracy do it in an elevation or section.
If you want to do it in an elevation or section you may find the scope box is not visible.
To make a scope box visible select it (in a view where it is visible), in the properties window hit the Edit... button opposite Views Visible.
A dialog box displays where you can Override the scope box's visibility in particular views.
Remember to return it back to its original setting once you have finished.
ROTATING SCOPE BOXES
Scope Boxes can be rotated (use the Rotate command).
But views that are associated to a Scope Box will always display the Scope Box square on.
So if you rotate a Scope Box your building will be rotated. This is the same as rotating a Crop Region.
OVERLAPPING SCOPE BOXES
Avoid overlapping Scope Boxes. Views show Grids & Levels associated with all Scope Boxes visible in a view.
If you have to overlap Scope Boxes you can override this behavior via the Scope Box's Views Visible parameter. This lists all views in the project and whether the scope box is visible or not.
By making it Invisible in a view not only will it not be visible, it will have no effect in that view.
Note that the list of views in the Views Visible parameter is static. Only existing views are shown, and as new views are created they are given default visibility settings.
LOCK SCOPE BOXES DOWN
Once set up you don't want anyone fiddling with your project's Scope Boxes.
Making sure they are not visible is the only way to do this. The setting for Scope Box visibility in views is found in the Visibility/Graphics Annotation tab. This setting can be embedded in View Templates so that it can be easily applied across multiple views.
Another method is to put all Scope Boxes on a workset, and untick Visible in all views for that workset.
Note that is makes no difference if the workset is Opened or not.
ROTATE VIEWS
To create views that are rotated differently to Project North create Scope Boxes that are rotated. Views that are associated to a Scope Box will always display the Scope Box square on.
Refer to ROTATE VIEWS for more information.
CLIP DEPENDENT VIEWS OVER MULTIPLE LEVELS
If your project has multiple levels, and each floor plan is divided up using Dependent Views, you can ensure they are all clipped exactly the same by using Scope Boxes.
Refer to MATCH DEPENDENT VIEW CROP OVER MULTIPLE LEVELS on how to do this.
HIDING IRRELEVANT GRIDS & LEVELS
You can restrict whether particular Grids and Levels are visible in a view by associating individual grids and levels to the Scope Box the view is associated with.
Refer to HIDE IRRELEVANT GRIDS & LEVELS on how to do this.