Week 4 - Volleyball
Skill focus: Spiking, under arm serve, digging and spatial awareness
Equipment required for Week 4:
1 volleyball or similar per 2 students
30 markers
Volleyball net or 'no go barrier' per 'group of 6
Bibs/braids to differentiate teams
Download the Volleyball- Week 4 activity card to support teaching before and during the sport session.
Fast start - Air ball
Equipment
8 markers (to set-up a playing area of 25m x 25m)
1 volleyball per pair of student
Activity set-up
Divide students into groups of 3 - 4.
Provide one volleyball per group.
How to play
Students aim to keep the ball in the air for as long as possible by hitting it with their hands.
Each time a student hits the ball they must perform one jumping jack before they can hit the ball again.
CHANGE IT!
Increase the number of jumping jacks to be performed before being allowed to hit the ball again.
Change the movement to be performed (e.g. touch one of the playing area markers or perform 1 tuck jump).
Skill development games
Activity 3 - Rebound ball
Equipment: 1 volleyball per pair, a wall.
How to play: A player sets a ball at a wall and stands back for the second player to catch the ball. The activity continues this way. (Play in pairs.)
Player 1 tosses a high ball at the wall.
Player 2 sets the ball as it rebounds and tries to set as many balls in a row against the wall.
To score, pairs play against other pairs or against the clock.
Activity 2 - Shuttle ball
Equipment: 1 vollleyball
How to play: A cooperative game where a ball is thrown to a receiver who digs the ball. The thrower then runs to take the place of the receiver and the receiver, in turn, runs to join players at the thrower’s line.
Player 1 digs the ball to Player 2 and then runs to Line B.
Player 2 digs the ball to Player 3 and then runs to Line A.
Repeat this pattern until time at the activity is complete.
Activity 3 - Names
Equipment: 1 mini-volleyball per group
How to play: All players stand in a circle and pass a ball to each other. An interceptor inside the circle tries to intercept the ball. Only the interceptor can move.
Players on the circles can’t move.
The player throwing the ball calls out a name (the receiver) and passes the ball to that player using a dig, spike or set.
The player in the middle makes an intercept by blocking the ball with their hands.
If the ball is intercepted, the thrower changes places with the interceptor, or change after 4 throws.
Activity 4 - L-O-N-G throw
Equipment: 1 volleyball per pair
How to play: A cooperative game in which a ball is underarm served between two players. If the ball reaches the catcher on the full, both the catcher and the thrower step back. If it is dropped, both take a step forward. The winning pair is the one that has the most distance between them.
Distribute one ball per pair.
Use 2 markers to establish a ‘gate’ that the ball has to pass over.
Players are equidistant from a marker.
Play begins by Player A under arm serving to Player B.
Player B catches the ball and returns the ball using an underarm serve.
Each time the ball is caught on the full, both players take a step back.
Modified small-sided games
It's time for competition!
Teams compete against each other in the game outlined below. You can use the 'Volleyball draw' as a guide to organise the competition, across the 4 sessions try to ensure each team has a fair number of games.
Allocate 3 points for a win, 2 points for a drawer and 1 point for a loss for each game played. Record results and points in the School sport program results spreadsheet.
Remember, to give students an update of the leader board each week.
Game - Modified Volleyball
Equipment: A suitable indoor or outdoor area, a mini volleyball court (14m x 7m) with a net at a height of 2 metres, (a rope or no-go zone are suitable alternatives) one mini-volleyball (or similar) per game.
Set-up: Two playing areas to be set-up. Both games are played at the same time to allow all students to be active and engaged. Teams rotate.
How to play: 2 teams on a court with or without a net. A net is preferable. The serving team under arm serves the ball over the net from the back of the court. The opposing team has to catch the ball and keep it off the floor before spiking or digging the ball back over the net. The receivers become the servers and return the ball. First team to 25 is the winner.
The game starts with one player underarm serving the ball from the back half of their court across the net for an opponent to catch. The ball must be returned using a dig or spike.
Each player must stay within their own playing area.
A maximum of 3 passes using a dig or spike can be made between players before the ball is returned across the net.
Alternate serves and rotate server each time a point is won
Reflection
TAG
Ask students to form pairs with a student from their team.
Inform students they are going to give feedback to their partner using 'TAG'.
Tell your partner something they did well in today's session.
Ask your partner the question: How could we have worked together to score more points?
Give your partner some feedback on a skill or tactic they could focus on during next weeks session.