Territorial games - Week 2
Stage 1 - Phase two
Equipment
Marker cones
Balls
Beanbags
Goals (optional)
Download the Territorial Games - Week 2 activity card to support teaching before and during the sport session.
FMS focus: Kick
Learning intention
Students are developing proficiency in the kick.
Success criteria.
Students display:
Eyes focused on the ball throughout the kick.
Forward and sideward swing of arm opposite kicking leg.
Non-kicking foot placed beside the ball.
Bends knee of kicking leg at least 90 degrees during the back-swing.
Contacts ball with top of the foot (a ‘shoelace’ kick) or instep.
Kicking leg follows through high towards target area.
Explicit teaching of the kick
About the skill
The kick is a manipulative striking skill characterised by producing force from the foot to an object. The stationary place kick is the focus of this skill and involves kicking an object which is still. It is basic to kicks used in all football codes. It is also important for foot–eye coordination. The stationary place kick has been chosen as it is the most widely-used kick by primary school children, is the easiest in which to develop proficiency, and is more closely related to lead-up activities and modified games than other kicks.
View 'The Get Skilled Get Active - Kick video' to support the explicit teaching of the leap.
Model the skill:
Model the kick to students while explaining the movements needed to effectively kick:
Keep your eyes on the ball.
Place your foot beside the ball before you kick.
Step forward and kick.
Swing the arm opposite to your kicking leg.
Swing your kicking leg back.
Follow through.
Guided practice with immediate teacher feedback:
Students work in pairs, with one ball for each pair. Students practise the following skills:
Kick a ball along the ground to a partner about five metres away. The partner stops it and kicks it back.
Low bounce the ball to a partner who attempts to kick it back. Change roles after a few turns.
Try to make as many continuous passes as possible, without the ball stopping or going out of control.
Independent practice:
Students work in groups of three in a line. Student one has the ball. Student one and student two keep the ball away from student three by kicking, dribbling and passing. If the ball is trapped the student who lost the ball changes places with the student in the middle. Depending on their skill levels, rotate the players’ positions after a set time period of time so everyone gets a fair go.
Skill development games
FMS Focus Activity - Pairs passing
Skill focus: Kick
Equipment: 1 football per pair; 1 set of marker cones (30); 1 stopwatch or clock
How to play: On the coach’s signal, players in pairs pass a football to each other three times between a gate, then move to other gates to repeat the activity — continue for 30 seconds. Pairs score a point for each gate they pass a ball through.
Players set up a gate within the playing area and face each other with a ball.
On your signal, pairs pass a ball three times to each other, then run with the ball to a free gate and repeat the activity.
Continue for 30 seconds until you call ‘Stop!’
Pairs score one point for each gate they pass the ball through three times.
Repeat the activity with pairs trying to beat their own score.
FMS Consolidation Activity - Pirate's gold
Skill Focus: Sprint run
Equipment: An item that can be used as the gold (e.g. a bean bag, ball or skittle)
How to play: The pirate’s crew try to steal the gold from the pirate and make it home without being tagged. Play with 4–30.
One player, the pirate, stands with their back to the group (the pirate’s crew). The gold is placed on the ground 1 metre behind the pirate.
The pirate’s crew line up across the starting line, 15 metres behind the pirate.
When the pirate’s back is turned, the pirate’s crew approach the gold.
When the pirate turns around, the pirate’s crew must freeze. If the pirate sees any of the crew moving, they call out their names. These crew members return to the starting line, and begin again
When the pirate turns back around, the game continues.
The first crew member to reach the gold picks it up and tries to run back to the starting line before being tagged by the pirate.
Swap pirates after each game
Modified small-sided games
It's game time!
Teams play each other in the game outlined below.
Keepers and strikers
Skill focus: Kick, teamwork
Equipment: 1 football for each striker, markers cones, goal (optional)
How to play: A ‘keeper’ passes a ball into the pitch and immediately runs to defend the goal. At the same time, a ‘striker’ runs forward to take control of the ball and attempt a shot a goal. Play in groups of 6 to 10.
Divide players into keepers and strikers.
Keepers line up on one side of the pitch with a ball each.
Strikers line up on the pitch facing the goal.
The keeper first in line rolls or passes the ball into the pitch and immediately runs to defend the goal.
At the same time, the striker first in line runs to take control of the ball and attempt a shot at goal.
Once a shot at goal has been made, the striker retrieves the ball and both players change places and move to the end of their new line while the next keeper and striker have a turn.
Reflection
2 stars and a wish
Ask students - what are 2 things you feel you did well today?
What are you going to try and improve on next week?
Students can answer reflection questions as a whole class, small group or in pairs.