Target Games - Week 2

Early Stage 1

Equipment 

Download the Target Games - Week 2 activity card to support teaching before and during the sport session. 


FMS focus: Vertical jump

Learning intention 

Students are developing proficiency in the vertical jump.

Success criteria.

Student:

Explicit teaching of the vertical jump

About the skill 

The vertical jump is a locomotor skill that involves being able to jump as high as possible. It is the basis for jumps used in gymnastics, some forms of dance and a range of sports, such as basketball, volleyball and Australian Rules Football. It is similar to the standing broad jump in terms of its phases, components and preparation and landing. 

View 'The Get Skilled Get Active - 'Vertical jump video' to support the explicit teaching of the vertical jump. 

Model the skill

Model the vertical jump to students while explaining the components needed to effectively jump.

Say to the students:  

Guided practice with immediate teacher feedback:

Jumping Jo 

Select one student to be ‘Jumping Jo’. This student performs a number of jumping actions and the other students imitate. The jumping actions could include frog jumping and jumping forwards, backwards and sideways. This continues until Jumping Jo stands still and claps hands. On this signal, the other students jump away as Jumping Jo tries to tag one of them. The student who is caught becomes Jumping Jo for the next game. 

FMS focus activity - Pick some spots, join the dots

Equipment: 4 marker cones, music (optional).

Skill focus: Vertical jump

How to play: Players identify a set number of spots (spatial placements) around the room, then link or sequence the various spots by jumping.

 FMS consolidation activity - Snakes alive

Skill focus: Rolling the ball for accuracy

Equipment: 

How to play: The first ball rolled becomes the head of the snake. Players deliver one ball at a time, aiming to place each ball behind the previous one. The aim is to form the longest snake.  opponents’ balls to deny access to the target. Play in groups of 4. 

Modified small-sided games

It's game time!

Teams play each other in the game outlined below.

Bullseye

Equipment: 

How to play: Players in small groups roll or throw a ball to a target aiming to score maximum points.


Reflection

2 stars and a wish

Ask students - what are 2 things you feel you did well today?

What are you going to try and improve on next week?

Students can answer reflection questions as a whole class, small group or in pairs.