Striking and fielding games - Week 4
Stage 1 - Phase one
Equipment
Marker cones
Balls
Bean bags
Hoops
Bases
Download the Striking and fielding games - Week 4 activity card to support teaching before and during the sport session.
FMS focus: Skip
Learning intention
Students are developing proficiency in the skip.
Success criteria.
Student shows a rhythmical step-hop.
Student lands on ball of the foot.
Student's knee of support leg bends to prepare for hop.
Student's head and trunk stable, eyes focused forward.
Student's arms relaxed and swing in opposition to legs.
Explicit teaching of the skip
About the skill
Skipping is a rhythmical locomotor skill that is basic to many children’s games. It is also fundamental to good footwork in numerous sports, such as basketball, netball and touch, and many forms of dance.
View 'The Get Skilled Get Active - Skipping video' to support the explicit teaching of the skip.
Model the skill:
Model the skip to students while explaining the movements needed to effectively skip:
Say to the students:
Use light springing steps.
Keep eyes straight ahead.
Step, hop, step, hop.
Take off and land on the front of your foot.
Make sure your body faces to the front.
Guided practice:
Revise the components of the skip. Divide students into groups of six. Half the students stand at one end and the rest of the group at the other end. Students skip to the opposite end giving a ‘high five’ to the next student to go. As students perform the skip say:
use light springing steps.
keep eyes straight ahead.
step, hop, step, hop.
take off and land on the front of your foot.
make sure your body faces to the front.
Independent practice with immediate teacher feedback:
Students form groups of five to rotate around the following stations:
Station 1 Place hoops on the ground in different patterns. Students skip in and out of the hoops.
Station 2 Place markers on the ground in an area. Students skip around the markers with a beanbag on their head.
Station 3 Place a marker at the start and each end of the station. Students skip up and back while throwing a beanbag in the air and catching it.
Skill development games
FMS focus activity - Base to base relay
Skill focus: Skip
Equipment: Base plates (or marker cones)
How to play: For two teams to have a “relay race” against each other around all of the bases.
Set up a baseball diamond with base plates spaced at correct distances apart.
Divide players into two teams.
Place an equal number on each base.
A runner from home skips to 1st base who tags their fellow team member who then repeats the process until the final team member reaches home plate.
FMS consolidation activity - Run the circle
Skill focus: Catching
Equipment: 1 tennis ball
How to play: A skipper tries to beat a ball thrown between players back to the starting point.
Players form a circle and one player starts with the ball.
A skipper stands outside the circle beside the player with the ball.
On go, players pass the ball around the circle and the skipper skips around the outside of the circle.
The skipper tries to beat the ball back to the starting point.
Modified small-sided games
It's game time!
Teams play each other in the game outlined below.
Runners v Passers
Equipment: A suitable indoor or outdoor playing area as shown, marker cones (for running and playing area), tennis balls
How to play: A throwing team and a fielding team. The first thrower throws the ball and the entire team runs around markers. The fielders gather the ball and pass it to everyone in their team. When all the fielders have touched the ball, they call out ‘STOP!’ (4 or more per team.)
Throwers:
The ball is thrown between B and C.
All throwers attempt to skip as a group to the finish position.
If the ball goes ‘wide’ (A–B or C–D), the throw is taken again.
Fielders:
Field the ball and then move onto the infield.
The ball is passed to each fielder using a nominated throw, e.g. underarm throw.
Fielders must be at least 2 metres apart.
The last fielder to receive a pass calls ‘STOP!’
The ball is passed to the next batter.
Scoring:
Each thrower to reach the finish line before ‘STOP!’ is called scores one point.
Players can be caught out – if they are, no points are scored.
Reflection
2 stars and a wish
Ask students - what are 2 things you feel you did well today?
What are you going to try and improve on next week?
Students can answer reflection questions as a whole class, small group or in pairs.