Target Games - Week 1

Early Stage 1

Equipment 

Download the Target Games - Week 1 activity card to support teaching before and during the sport session. 


FMS focus: Vertical jump

Learning intention 

Students are developing proficiency in the vertical jump.

Success criteria.

Student:

Explicit teaching of the vertical jump

About the skill 

The vertical jump is a locomotor skill that involves being able to jump as high as possible. It is the basis for jumps used in gymnastics, some forms of dance and a range of sports, such as basketball, volleyball and Australian Rules Football. It is similar to the standing broad jump in terms of its phases, components and preparation and landing. 

View 'The Get Skilled Get Active - 'Vertical jump video' to support the explicit teaching of the vertical jump. 

Model the skill

Model the vertical jump to students while explaining the components needed to effectively jump.

Say to the students:  

Guided practice

Demonstrate the bend and crouch starting position, using verbal cues such as “swing your arms back and up.” 

Ask students to jump:  

Activity - Marker jump

Skill development games

Choosing teams

In a sport education approach, affiliation is promoted by students being a member of the same team over a period of time. It is intended that students remain in these teams for the duration of each sport program for the skill development and the modified small-sided games, so that they can develop and learn together.

FMS focus activity - Frogs and lily pads

Skill focus: Vertical jump

Equipment: Marker cones, hoops for lily pads

How to play: Players continuously hop from lily pad to lily pad using a two-foot takeoff and 2-foot landing technique. 

 FMS consolidation activity - Corner bowls

Skill focus: Sprint run

Equipment: 4 marker cones, target ball, 2 balls of the same colour for each player (players need different coloured balls from eachother)

How to play: 2 players work together to out-score opponents by accurately placing balls close to the target and displacing opponents’ balls to deny access to the target. Play in groups of 4. 

Modified small-sided games

It's game time!

Teams play each other in the game outlined below.

Kolap

Equipment: Tennis balls, targets, marker cones.

How to play: Pairs roll balls (kolaps) to stop on a target. If the ball goes outside of the target, the player tries again from where the ball stops. The game continues until all balls are in the target. Players aim to reach a set score. 

Reflection

2 stars and a wish

Ask students - what are 2 things you feel you did well today?

What are you going to try and improve on next week?

Students can answer reflection questions as a whole class, small group or in pairs.