Week 1 - Try Rugby Sevens

Skill focus: Running with the ball, evasion, tag defence, kicking, scoring a try and lineouts

Session equipment


Download Try Rugby Sevens - Week 1 task card to support teaching before and during the sport session.  


Fast start - Defensive demons

Equipment

How to play

CHANGE it!

Select the card to download. 

Skill development games

Choosing teams

In a sport education approach, affiliation is promoted by students being a member of the same team over a period of time. It is intended that students remain in these teams for the duration of each sport unit for the skill development and the modified small-sided games, so that they can develop and learn together.

Activity 1 - Back to back passes

Equipment: 1 football per pair

How to play: In pairs, players experiment with different ways to pass the football to each other while standing back-to-back.  



Activity 2 - Super boot

Equipment: 1 football per player, marker cones 

How to play: Players score points by kicking over lines or at targets in a defined area. Play in groups of 4. 


Activity 3 - Round the bend

Equipment: 9 footballs, marker cones to define the playing area

How to play: Players carrying a football each attempt to score points by running over the try line without being tagged. Play in groups of 12 or more. 


CHANGE It!

Activity 4 - Line out throw

Equipment: 1 football per pair of players, marker cones

How to play: Pairs throw a football overhead to each other and step backwards if they catch it on the full. When ‘Time!’ is called, the pair who is the greatest distance apart wins.  

Modified small-sided games

It's time for competition!

Teams compete against each other in the game outlined below. You can use the 'Try Rugby Sevens draw' as a guide to organise the competition, across the 4 sessions try to ensure each team has a fair number of games. 

Allocate 3 points for a win, 2 points for a drawer and 1 point for a loss for each game played. Record results and points in the School sport program results spreadsheet.

Remember, to give students an update of the leader board each week.

Game - Guard the castle

Equipment: 15 footballs, 8 marker cones (4 colours) 

How to play: Guards in a line move sideways as they try to protect the castle from invasion. Invaders attempt to slip through gaps in the guards’ defence to leave as many footballs as they can inside the castle within 5 minutes. 

Reflection

2 stars and a wish

Ask students - what are 2 things you feel you did well today?

What are you going to try and improve on next week?


Students can answer reflection questions as a whole class, small group or in pairs.