Target Games - Week 2
Stage 1 - Phase one
Equipment
Marker cones
Balls and objects to throw
Variety of targets
Download the Target Games - Week 2 activity card to support teaching before and during the sport session.
FMS focus: Hop
Learning intention
Students are developing proficiency in the hop.
Success criteria.
Support leg bends on landing, then straightens to push off.
Lands and pushes off on the ball of the foot.
Non-support leg bent and swings in rhythm with the support leg.
Head stable, eyes focused forward throughout the jump.
Arms bent and swing forward as support leg pushes off.
Explicit teaching of the hop
About the skill
Hopping is a continuous rhythmical locomotor skill, characterised by taking off and landing on the same foot. It is used in many dance forms, in athletics in the triple jump and in many playground games, such as hopscotch. It is a good indicator of being able to maintain balance while moving, which is often referred to as dynamic balance.
View 'The Get Skilled Get Active - Hop video' to support the explicit teaching of the hop.
Model the skill:
Model the hop to students while explaining the movements needed to effectively hop:
Say to the students:
Bend your leg to push off.
Land on the ball of your foot.
Find your rhythm.
Look ahead, with head and eyes level.
Use your arms for balance.
Guided practice with immediate teacher feedback:
Hoop hop
Place ten hoops randomly in a designated area. Students hop inside the area between the hoops until the teacher calls a number. The students then hop to a hoop. When they are in the hoop students form a group of the size called by the teacher.
Skill development games
FMS focus activity - Pick some spots, join the dots
Equipment: 4 marker cones, music (optional).
Skill focus: Hop
How to play: Players identify a set number of spots (spatial placements) around the room, then link or sequence the various spots using the hop.
Players walk around the room and identify and name 4 spots (e.g. 1, 2, 3, 4).
Teacher calls out a sequence (e.g. 1, 2, 4, 3).
Players then link the spots called using a hop.
Vary the leg students hop on.
FMS consolidation activity - Hit the target
Skill focus: Overarm throw
Equipment: A variety of targets (such as 2-litre (or larger) plastic bottles with a little sand in the bottom, cricket wickets or buckets) and objects to throw (softballs, beanbags, tennis balls, soccer balls – 2 per player)
How to play: Targets are set up away from a throwing line. Players score points by throwing, kicking or rolling a ball at the targets.
Players throw, roll or kick a ball to hit or land in targets.
Each player has a set number of throws (e.g. 2).
Play is stopped to re-position targets that have been knocked over.
Modified small-sided games
It's game time!
Teams play each other in the game outlined below.
Throlf
Equipment:
A range of 5–6 targets, set up at different heights over a course (indoor or outdoor)
Small bean bags or hacky sacks, one per player, or any other suitable object that ‘stops where it drops’ (scrunched-up paper and tape makes a useful ‘ball’)
Objects to create obstacles and barriers, such as towels, gym mats or benches
A numbered flag or card for each ‘hole’
How to play: As in golf, a course with ‘holes’ is established. Players move around the course attempting to reach the target in the least number of throws.
Establish the course and spread the players out on it.
Players throw from a start line (‘tee’) next to each target.
The next shot is taken from where their bean bag (or similar) lands.
Encourgae students to move from target to target on the 'throlf' course using the hop.
Reflection
2 stars and a wish
Ask students - what are 2 things you feel you did well today?
What are you going to try and improve on next week?
Students can answer reflection questions as a whole class, small group or in pairs.