Week 1 - Golf

Skill focus: Introduction to golf, chipping, putting

Session equipment:

While some schools will not have access to the specific equipment and facilities used for golf (such as clubs, go-go golf balls and tees), it is still possible for the sport to be experienced through the use of similar equipment, such as tennis balls, soft balls, bats, racquets and cones

Download Golf - Week 1 activity card to support teaching before and during the sport session.  

Select card to download

Fast start - Capture

Equipment: 8 markers (to set out playing area), 4 sets of 8 braids or similar (4 different colours). 


How to play:

CHANGE IT!

Skill development

Choosing teams

In a sport education approach, affiliation is promoted by students being a member of the same team over a period of time. It is intended that students remain in these teams for the duration of each sport program for the skill development and the modified small-sided games, so that they can develop and learn together.

Activity 1 - Kolap

Equipment: 3 or 4 Go Go Golf balls per pair (or similar balls), 1 or 2 clubs per pair (e.g. a putter and a 7-iron) or a bat or racquet  

How to play: This is a modification of a throwing (target) game that was played on Mer Island in the Torres Strait. Objects (kolaps) are hit (chipped or putted) onto a target such as a mat. Players aim to reach a set score. (Play in teams of 2.)

Teaching tip:

Activity 2 - Snakes Alive

Equipment: 1 Go Go Golf ball (or similar ball) per player, 1 or 2 putters (or a bat or racquet) per team 

How to play: The first ball hit becomes the head of the snake. Players then hit one ball at a time, aiming to place each ball behind the previous one. The aim is to form the longest snake. (Play in teams of 4 or more.) 

Activity 3 - Bombard

Equipment: 2 Go Go Golf balls (or similar balls) per player, 1 putter or 7-iron per player (or a bat or racquet) 

How to play: With teams working in parallel, players hit smaller balls at a large target ball and try to move the target ball over a goal line. (Play with 2 or more teams of 4–6.) 

Activity 4 - Hit and Catch

Equipment: 1 Go Go Golf ball (or suitable ball e.g. a tennis ball or foam ball) per player, 1 7-iron per player (or other lightweight hitting implement) 

How to play: Form pairs. One partner plays a chip shot so the other one can catch it without moving from a spot. 

Modified small-sided games

It's time for competition!

Teams compete against each other in the game outlined below. You can use the 'Golf Draw' as a guide to organise the competition, across the 4 sessions try to ensure each team has a fair number of games. 

Allocate 3 points for a win, 2 points for a draw and 1 point for a loss for each game played. Record results and points in the School sport program results spreadsheet.

Remember, to give students an update of the leader board each week.

Game - Engage All

Equipment: 1 tennis ball per game, 1 7-iron or putter per player or alternative such as a bat or racquet 

How to play: A batting team and a fielding team. A ball is hit (chipped or putted) into the field. The batter runs around team-mates and all fielders run to the ball to touch it at the same time. The batter keeps running until someone from the fielders calls ‘STOP’. (Play with no more than 5 per team). 

Scoring:

Reflection

2 stars and a wish

Ask students - what are 2 things you feel you did well today?

What are you going to try and improve on next week?

Students can answer reflection questions as a whole class, small group or in pairs.