Net and Court Games - Week 2

Early Stage 1 

Equipment 

Download the Net and Court Games - Week 2 activity card to support teaching before and during the sport session. 


FMS focus: Sprint run

Learning intention 

Students are developing proficiency in the sprint run.

Success criteria.

Explicit teaching of the sprint run

About the skill 

The sprint run is a locomotor skill characterised by a brief period where both feet are simultaneously off the ground (called the flight phase). The ability to perform a sprint run is fundamental to many games, sports and everyday activities. Examples include sprinting in athletics, a fast break in soccer or hockey, running to bases in softball and tee-ball or even just running for a bus, which can be performed better with a proficient running technique. A proficient running technique can improve speed and endurance, which in turn may also enhance health-related fitness by improving cardiorespiratory endurance. 

View 'The Get Skilled Get Active - Sprint run video' to support the explicit teaching of the sprint run. 

Model the skill:

Model the sprint run to students while explaining the movements needed to effectively sprint.

Say to the students:  

Guided practice with immediate teacher feedback:

Students use a hoop or skipping rope to create a personal space. 

They run on the spot in this space. 

They practise swinging bent arms, lifting legs up high and pretending to run up a hill. 

Play “Simon says.” Ask students to run while focusing on specific body parts or movements. For example, ask students to run: taking small steps (a low knee lift); taking normal steps (a high knee lift), with and without an arm swing; with head moving from side to side; and with head held still and eyes focused ahead.

Skill development games

FMS focus activity - Racing relay

Skill focus: Sprint run

Equipment: Mini hurldes (15 - 30cm) marker cones, relay baton or similar

How to play: Players race each other in a relay, jumping over obstacles along the way. 

 FMS consolidation activity - Rebound ball

Skill focus: Catch

Equipment: One volleyball or similar per 3 students

How to play: A player throws a ball at a wall and stands back for a second player to catch the  ball – the activity continues this way. Play with 2 or 3.

Modified small-sided games

It's game time!

Teams play each other in the game outlined below.

No go

Equipment: Tennis balls, targets, marker cones.

How to play: Players are divided into 2 teams separated by a ‘no‑go’ barrier. The ball is thrown across the barrier. The opposing team must catch the ball and send it back.

Reflection

2 stars and a wish

Ask students - what are 2 things you feel you did well today?

What are you going to try and improve on next week?

Students can answer reflection questions as a whole class, small group or in pairs.