Week 2 - Cricket

Skill focus: Bowling fundamentals and throwing at a target

Session equipment

Download the Cricket - Week 2 activity card to support teaching before and during the sport session. 

Fast start - Gone fishing 

Equipment: 8 markers (to set out playing area), 3-4 large balls, bag of tennis balls (half the class start with one).

How to play:

CHANGE IT!

Select card to download

Skill development games 

Explicitly teach the 'pull the string' bowling action:

The player should stand side-on to the target with their bowling arm (holding the ball) held straight down towards their back knee and their other arm stretched up to the sky. They hold an imaginary string stretched between their two hands. When they are ready to bowl, they pull the imaginary string down with their non-bowling arm, bringing their bowling arm up and over. They release the ball towards the batter, following through with their bowling arm across the front of their body. 

Activity 1 - Bowling fundamentals

Equipment: 1 tennis ball per pair, 1 set of wickets per pair, rope, 1 marker per pair 

How to play: 

Activity adapted from Cricket Australia HPE Program

Activity adapted from Cricket Australia HPE Program

Activity 2 - Golden ducks 

Equipment: 1 tennis ball per group, wickets, cones, cricket bat

How to play: The bowlers takes turn to bowl and knock the wickets over (underarm or overarm bowl depending on student ability). The runner runs between the wickets, counting their runs, until the bowlers hit the wickets and call 'HOWZAT!'

Activity 3 - Hit the square

Equipment: 1 tennis ball, 1 set of wickets, markers

How to play: Two pairs of players stand on opposite sides of a square. From a standing position, a ball is bowled between the pairs. Players try to knock down a set of stumps.

Activity adapted from Cricket Australia HPE Program

Activity 4 - Protect your castle

Equipment: 2 markers per group, 1 set of wickets per group, 1 cricket bat per group

How to play: The batter stands in front of the wickets and attempts to hit the ball. Batters score different number of runs depending on the distance hit. The bowler rolls or throws the ball, attempting to knock over the wickets and the wicket keeper doesn't let the ball go past them.

Modified small-sided games 

It's time for competition!

Teams compete against each other in the game outlined below. You can use the 'Cricket draw' as a guide to organise the competition, across the 4 sessions try to ensure each team has a fair number of games. 

Allocate 3 points for a win, 2 points for a drawer and 1 point for a loss for each game played. Record results and points in the School sport program results spreadsheet.

Remember, to give students an update of the leader board each week.

Scoring

Four-bowler cricket 

Equipment: 1 tennis ball, 4 marker cones, 3 bats, 3 sets of stumps per game

How to play: Batters attempt to score points by running around a marker. Bowlers attempt to get batters out by bowling or catching them out. 

Reflection

TAG

Ask students to form pairs with a student from their team.

Inform students they are going to give feedback to their partner using 'TAG'.