Goalball

Goalball unit activity cards

Download and print the complete set of Goalball unit activity cards to support teaching before and during the sport session. 

What is Goalball?


Goalball is a a 3-a-side court game played indoors by athletes with vision impairment. The object of the game is to roll the ball into the opponent’s goal while the opposing players try to block the ball with their bodies. Bells inside the ball help orientate the players by indicating the direction of the oncoming ball. 

The Goalball unit has been adapted from the Australian Sports Commision's Sports Ability Playing Cards. 

Read the Sportsability Goalball activity card before commencing the 5-week Goalball unit. 

The activity cards covers information on:

Modifying Goalball games

In the Sport education teaching resource, games are modified using the TREE model. 

The TREE model is a practical tool designed to support teachers to adapt and modify an activity to be more inclusive of students with a range of abilities. 

The TREE acronym stands for:

Teaching Style - Communication and delivery strategies/ideas to assist students achieve success.

Rules - Simplifying or changing rules, then re-introduce as skill levels increase.

Equipment - Using different sizes, shapes, colours, textures and/or weights of equipment.

Environment - Varying the length, height, zones, floor, and seating/standing conditions of a playing area.

Access further support

Inclusive and adaptive practices in sport and physical activity

Enrol in the Inclusive and adaptive practices in sport and physical activity to learn more about delivering quality sport and physical activity lessons for all students, including those with disability. Participants will learn to use research-based frameworks to modify and adapt sport and physical activity lessons and identify resources available to enhance the delivery of inclusive sport and physical activity.

Game-based learning in sport and physical activity

Enrol in the School Sport - Game-based learning in sport and physical activity e-learning to develop further knowledge and skills in implementing a game-based approach in school sport.