Territorial games- Gala day
Stage 1 - Phase one
Session equipment
Marker cones
Balls
Awards (if using)
Download the Territorial games - Gala day task card to support teaching before and during the sport session.
Territorial games gala day organisation
Gala day events
Fast start
Small-sided game
In the week prior to the gala-day, students may be given time to create signs to support their team at the gala-day.
Set-up playing area prior to the session.
Players participate in the small-sided game as a team.
Select a student from each team to be the team captain for the gala-day.
Fast start - Upside down
Equipment: 8 markers (to set out playing area), 4 markers (to set out the river).
How to play:
Set out the playing area (25 students = approximately 25m x 25m).
Divide students into two groups called 'builders' and 'bulldozers'.
Each student places 1 or 2 markers out in the playing space.
Builders place the markers the right way up and bulldozers place them upside down.
Students return to their baseline (group zone) at each end of the playing area.
On the teacher's signal, all students race to turn the markers over to their designated side.
Students can only turn over one marker at a time and then return to their zone before moving to turn over another.
The game continues for a set time until the teacher signals the end of the round.
The markers are tallied for each team and then reset to commence again.
The aim is for each team to have as many markers as possible positioned in their favour at the end of the allocated time.
Small sided games
Keep the Ball
Skill focus: Overarm throw, catch
Equipment: Balls, cones to mark playing area
How to play: 2 teams are distributed over the playing area. The team with the ball throws between team-mates without the ball being intercepted.
The team with the ball try to throw the ball as many times as possible between team-mates before it is intercepted.
Players need to dodge to find free space so the ball can be thrown to them.
If the defenders intercept the ball, they become the attacking team.
Names
Skill focus: Catch
Equipment: A playing area big enough for the circles of players, one medium-sized ball per group
How to play: Players in a circle throw a ball to other players in the circle. An interceptor inside the circle tries to intercept the ball. Only the interceptor can move.
Players on the circles can’t move.
The player throwing the ball calls out a name (the receiver) and passes the ball to that player.
If the ball is intercepted, the thrower changes places with the interceptor, or change after 4 throws.
Reflection
2 stars and a wish
Ask students - what are 2 things you feel you did well today?
What will you take away from Invasion games that you can use for our next sport?
Students can answer reflection questions as a whole class, small group or in pairs.
Territorial games certificates
Teachers may choose to award students with certificates for their involvement in the Territorial games unit.
Certificates available for download include:
Sport education teaching resource feedback
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