Striking and fielding games - Week 4

Stage 1 - Phase 2

Equipment 

Download the Striking and fielding games - Week 4 activity card to support teaching before and during the sport session. 


FMS focus: Leap

Learning intention 

Students are developing proficiency in the leap.

Success criteria.

Students display:

Explicit teaching of the leap

About the skill 

The leap is a locomotor movement characterised by a take-off on one foot, a long flight phase and a landing on the opposite foot. Although it is an extension of the sprint run, it differs in that it is a discrete skill with a clear beginning and end point. It is basic to everyday activities, such as jumping over low obstacles, playground games such as hopscotch, and various team activities. The leap is also used in gymnastics and dance and is specific to events such as hurdling and the triple jump in athletics. 

View 'The Get Skilled Get Active - Leap video' to support the explicit teaching of the leap. 

Model the skill:

Revise the components of the leap:

Guided practice:

Revise the components of the leap with students. Students work in groups of four with two skipping ropes. Students arrange the ropes in a V shape that gradually widens. Students perform the leap. As students perform the leap remind students to look straight ahead, bend knee to take off, scissor legs, stretch their arms out, lean into the leap and land softly. 

Independent practice with immediate teacher feedback:

Students form groups of five or six. Space twenty hoops (representing quicksand) randomly through an area. Two members from each group attempt to make their way through the area by leaping over the hoops. The rest of the team stands around the sides with balls. If they land in, or on, any of the hoops they are stuck in the quicksand. The only way they can continue their journey is to successfully catch a ball which is to be thrown underarm to them by a member of their team. Once through the quicksand they switch places with other team members. 

Skill development games

FMS focus activity - Base to base relay

Skill focus: Leap

Equipment: Base plates (or marker cones)

How to play: For two teams to have a “relay race” against each other around all of the bases. 

 FMS consolidation activity - Underarm return relay

Skill focus: Catching 

Equipment: Tennis balls, marker cones 

How to play: Players run to a point, return and on the way back pick up a ball and throw it underarm to the teammate next in line. This pattern continues. (Play with 4 or more). 

Modified small-sided games

It's game time!

Teams play each other in the game outlined below.

Runners v Passers

Equipment: 4 balls per player, hitting tee, marker cones, bats

How to play: A batting team and a fielding team. The first batter hits the ball and the entire team runs around the markers. The fielders gather the ball and pass it to everyone in their team. When all the fielders have touched the ball, they call out “STOP!”

Scoring:

Reflection

2 stars and a wish

Ask students - what are 2 things you feel you did well today?

What are you going to try and improve on next week?

Students can answer reflection questions as a whole class, small group or in pairs.