6th Level Conjuration
Level: Arcane 6
Casting time: 10 min
Range: Touch
Effect: touched object gains an invisible inscription that allows the caster to summon the item at will. mana is used in summoning the item not in the ritual
Requirements: items cannot be heavier then 4 pounds (+1 per level) or longer then 1ft per level in any direction
Exceptions: Cannot be used on somthing alive
Duration: Indefinite
Accuracy: N/A
Damage dealt: Nil
Does magic resist apply: Yes
A spell from Xanathar's Guide To Everything
Conjuration
Level: 3
Casting time: 1 Action
Range: 60 feet
Components: V, S, M (a vial of blood from a humanoid killed within the past 24 hours)
Duration: Concentration, up to 1 hour
You utter foul words, summoning demons from the chaos of the Abyss. Roll on the following table to determine what appears.
d6 / Demons Summoned
1–2 / Two demons of challenge rating 1 or lower
3–4 / Four demons of challenge rating 1/2 or lower
5–6 / Eight demons of challenge rating 1/4 or lower
The DM chooses the demons, such as manes or dretches, and you choose the unoccupied spaces you can see within range where they appear. A summoned demon disappears when it drops to 0 hit points or when the spell ends.
The demons are hostile to all creatures, including you. Roll initiative for the summoned demons as a group, which has its own turns. The demons pursue and attack the nearest non-demons to the best of their ability.
As part of casting the spell, you can form a circle on the ground with the blood used as a material component. The circle is large enough to encompass your space. While the spell lasts, the summoned demons can’t cross the circle or harm it, and they can’t target anyone within it. Using the material component in this manner consumes it when the spell ends.
At higher level
When you cast this spell using a spell slot of 6th or 7th level, you summon twice as many demons. If you cast it using a spell slot of 8th or 9th level, you summon three times as many demons.