6th Level Conjuration
Level: Arcane 6
Casting time: 10 min
Range: Touch
Effect: touched object gains an invisible inscription that allows the caster to summon the item at will. mana is used in summoning the item not in the ritual
Requirements: items cannot be heavier then 4 pounds (+1 per level) or longer then 1ft per level in any direction
Exceptions: Cannot be used on somthing alive
Duration: Indefinite
Accuracy: N/A
Damage dealt: Nil
Does magic resist apply: Yes
A Elemental Evil spell
Conjuration
Level: 2
Casting time: 1 Action
Range: 60 feet
Components: V, S, M
Duration: Concentration, up to 1 minute
(a pinch of dust)
Choose an unoccupied 5-foot cube of air that you can see within range. An elemental force that resembles a dust devil appears in the cube and lasts for the spell’s duration.
Any creature that ends its turn within 5 feet of the dust devil must make a Strength saving throw. On a failed save, the creature takes 1d8 bludgeoning damage and is pushed 10 feet away. On a successful save, the creature takes half as much damage and isn’t pushed.
As a bonus action, you can move the dust devil up to 30 feet in any direction. If the dust devil moves over sand, dust, loose dirt, or small gravel, it sucks up the material and forms a 10-foot-radius cloud of debris around itself that lasts until the start of your next turn. The cloud heavily obscures its area.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.