6th Level Conjuration
Level: Arcane 6
Casting time: 10 min
Range: Touch
Effect: touched object gains an invisible inscription that allows the caster to summon the item at will. mana is used in summoning the item not in the ritual
Requirements: items cannot be heavier then 4 pounds (+1 per level) or longer then 1ft per level in any direction
Exceptions: Cannot be used on somthing alive
Duration: Indefinite
Accuracy: N/A
Damage dealt: Nil
Does magic resist apply: Yes
A Elemental Evil spell
Transmutation
Level: 6
Casting time: 1 Action
Range: Self
Components: V, S
Duration: Concentration, up to 10 minutes
Until the spell ends, wind whirls around you, and you gain the following benefits:
• Ranged weapon attacks made against you have disad- vantage on the attack roll.
• You gain a flying speed of 60 feet. If you are still flying when the spell ends, you fall, unless you can some- how prevent it.
• You can use your action to create a 15-foot cube of swirling wind centered on a point you can see within 60 feet of you. Each creature in that area must make a Constitution saving throw. A creature takes 2d10 bludgeoning damage on a failed save, or half as much damage on a successful one. If a Large or smaller creature fails the save, that creature is also pushed up to 10 feet away from the center of the cube.