5th Level Evocation
Level: Arcane 5, Air Mage 4
Casting time: Immediate
Range: 30 radius around self
Effect: electrify the air around you damaging and knocking enemies prone
Requirements: N/A
Exceptions: N/A
Duration: N/A
Accuracy: Aoe, enemies on edge of Aoe can roll to see if they notice then roll to see if they can dodge in time(reflex save)
Damage dealt: 5d6, half damage if enemy makes health save
Does magic resist apply: Yes
Air Mage Bonus: additional 1d6 of lightning damage
Additional details: for Earth mages this spell is "Ripple" and deals bludgeoning damage instead of lightning making the ground ripple knocking them over, change it similarly with Water(Freeze[Freezes instead of knocked down]) and Fire mages(Ignite[enemies are lit on fire instead of knocked down])